StatusLive Servers online11,614 Players32,078 Populated2,758 Wiped · 3 h69 Interval5 min Date29 OCT 2026

DWG RG-S15351Server sheetchecked 5d ago

RustStyle - Pelican

Offline 216.152.156.162:28025 checked 5d ago

moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,351top 69%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustStyle - Pelican
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for RustStyle - Pelican, and is it up?

Last seen 5 days 17 hours ago; right now RustStyle - Pelican is offline. For the last 7 full days the record is 37 of 168 hours up, 22% of the time. The first sighting of it by Rust Graphs was on 20 October 2026.

What location is recorded for RustStyle - Pelican?

No region is published by RustStyle - Pelican. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 216.152.156.162:28025.

What Rust version is recorded for RustStyle - Pelican?

Rust network protocol 2634 and build 167781 on Linux: that is what RustStyle - Pelican runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on RustStyle - Pelican?

No response from RustStyle - Pelican; the server was last seen 5 days 17 hours ago. The seven-day mean on this server is 0 players.

What rank has been recorded for RustStyle - Pelican?

Over the last seven days, RustStyle - Pelican records #15,351 for player hours: the top 69% of all ranked servers.

Schedules

What wipe schedule has been recorded for RustStyle - Pelican?

RustStyle - Pelican's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 8 days 16 hours ago the current world was made.

Settings

What settings and rules apply on RustStyle - Pelican?

The name of RustStyle - Pelican records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for RustStyle - Pelican?

RustStyle - Pelican runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain RustStyle - Pelican?

These Rust Graphs lists include RustStyle - Pelican: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On RustStyle - Pelican, what is meant by each tag?

gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): Slots: 40; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags RustStyle - Pelican publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to RustStyle - Pelican?

Connect with client.connect 216.152.156.162:28025: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp40
Max players Slots: 40.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded