DWG RG-S15423Server sheetchecked 2d ago
map preview (not joinable)
Offline 216.158.94.98:39765 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is map preview (not joinable), and is it online now?
Last seen 2 days 7 hours ago; right now map preview (not joinable) is offline. For the last 1 full day the record is 0 of 24 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 26 October 2026.
In which location is map preview (not joinable) hosted?
A region is not published by map preview (not joinable). Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 216.158.94.98:39765 is its address.
What Rust version is recorded for map preview (not joinable)?
On Linux, map preview (not joinable) runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for map preview (not joinable)?
No response from map preview (not joinable); the server was last seen 2 days 7 hours ago. Averaged across seven days, the player count is 0.
In the rankings, which position does map preview (not joinable) hold?
Player hours over seven days place map preview (not joinable) at #15,423, within the top 69% of ranked servers.
Schedules
What wipe schedule has been recorded for map preview (not joinable)?
Too few wipes are on record for map preview (not joinable) to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 2 days 7 hours ago the current world was made.
Rules and settings
What settings and rules apply on map preview (not joinable)?
Gather rate for map preview (not joinable): not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is off: that is Valve's anti-cheat.
Which map has map preview (not joinable) loaded?
map preview (not joinable) runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain map preview (not joinable)?
The Rust Graphs lists that carry map preview (not joinable) are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
On map preview (not joinable), what is meant by each tag?
Tags published by map preview (not joinable), and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is map preview (not joinable) joined?
Enter client.connect 216.158.94.98:39765 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.