StatusLive Servers online11,909 Players102,314 Populated3,972 Wiped · 3 h409 Interval5 min Date29 OCT 2026

DWG RG-S15327Server sheetchecked 13m ago

DeAnthonyForeskin

Online 216.201.73.95:10000 checked 13m ago

monthly wipes vanilla
Connect
Players now 0/ 15 0% full
7-day average0peak –
Rank#15,327top 69%
Last wipe209d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on DeAnthonyForeskin
Fig. 2

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for DeAnthonyForeskin, and is it up?

DeAnthonyForeskin is up at this moment. The uptime it reports puts the last restart at about 4 days 8 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is DeAnthonyForeskin stable in the figures recorded?

The last 48 hours give an average of 240 server fps and a floor of 236. Counted at its highest: 20,326 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,755 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is DeAnthonyForeskin hosted?

A region code of us1 is published, but no region, by DeAnthonyForeskin. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 216.201.73.95:10000.

On which Rust version is DeAnthonyForeskin running?

The platform is Linux and the version is Rust network protocol 2623 and build 147729 on DeAnthonyForeskin. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for DeAnthonyForeskin?

At the last refresh, DeAnthonyForeskin recorded 0 players across 15 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for DeAnthonyForeskin?

Over the last seven days, DeAnthonyForeskin records #15,327 for player hours: the top 69% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on DeAnthonyForeskin?

Estimated from the force wipe is when DeAnthonyForeskin's next wipe falls. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 209 days 6 hours ago. A wipe every month is the schedule its tags set out.

Map and rules

Which rules and settings are recorded for DeAnthonyForeskin?

Gather rate for DeAnthonyForeskin: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

On which map is DeAnthonyForeskin played?

Seed 1001019923 and size 2,000 define the procedural map DeAnthonyForeskin generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain DeAnthonyForeskin?

The Rust Graphs lists that carry DeAnthonyForeskin are: Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on DeAnthonyForeskin?

Tags published by DeAnthonyForeskin, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp15 (Max players): The slot count is 15; ts8 (Group limit): The team limit is 8, which is the game default; v2623 (Protocol): Your game must match protocol 2623 to join; cs147729 (Build): 147729 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $rus1 (Region code): The region code recorded is us1; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join DeAnthonyForeskin?

Enter client.connect 216.201.73.95:10000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$rus1,v2623,^m,^v,gmrust,cs147729,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp15
Max players The slot count is 15.
ts8
Group limit The team limit is 8, which is the game default.
v2623
Protocol Your game must match protocol 2623 to join.
cs147729
Build 147729 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus1
Region code The region code recorded is us1.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded