StatusLive Servers online11,620 Players32,059 Populated2,776 Wiped · 3 h73 Interval5 min Date29 OCT 2026

DWG RG-S15402Server sheetchecked 39d ago

INSANITY GAMING SEASON 1.0

Offline 216.201.74.23:10000 checked 39d ago

monthly wipes vanilla
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,402no region published
Last wipe39d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on INSANITY GAMING SEASON 1.0
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
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04
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05
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06
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is INSANITY GAMING SEASON 1.0, and is it online now?

The current state of INSANITY GAMING SEASON 1.0 is offline, with the last sighting 39 days 12 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 19 September 2026 is when Rust Graphs first saw it.

What location is recorded for INSANITY GAMING SEASON 1.0?

There is no region published by INSANITY GAMING SEASON 1.0. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 216.201.74.23:10000 is its address.

On which Rust version is INSANITY GAMING SEASON 1.0 running?

On Linux, INSANITY GAMING SEASON 1.0 runs Rust network protocol 2633 and build 164530. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for INSANITY GAMING SEASON 1.0?

INSANITY GAMING SEASON 1.0 is not responding at the latest refresh; the last record of it online is 39 days 12 hours ago.

What rank has been recorded for INSANITY GAMING SEASON 1.0?

Within the top – of all ranked servers: INSANITY GAMING SEASON 1.0 at #15,402 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for INSANITY GAMING SEASON 1.0?

An estimate from the force wipe gives INSANITY GAMING SEASON 1.0's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 39 days 13 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Map and rules

Which rules and settings are recorded for INSANITY GAMING SEASON 1.0?

No gather rate is stated in the name of INSANITY GAMING SEASON 1.0. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

On which map is INSANITY GAMING SEASON 1.0 played?

INSANITY GAMING SEASON 1.0 runs a procedural map, which the game generates.

Tags

Where does INSANITY GAMING SEASON 1.0 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include INSANITY GAMING SEASON 1.0: Rust community servers, plotted and Vanilla Rust servers. These filters on the server list return it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

On INSANITY GAMING SEASON 1.0, what is meant by each tag?

Tags published by INSANITY GAMING SEASON 1.0, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is INSANITY GAMING SEASON 1.0 joined?

Connect with client.connect 216.201.74.23:10000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^m,^v,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players The slot count is 40.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build Build: 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded