StatusLive Servers online11,810 Players83,965 Populated3,630 Wiped · 3 h336 Interval5 min Date29 OCT 2026

DWG RG-S15427Server sheetchecked 16d ago

pllm-test-1

Offline 216.243.220.242:28115 checked 16d ago

moddedcarbon
Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,427top 71%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on pllm-test-1
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for pllm-test-1, and is it up?

pllm-test-1 is offline at this moment; 16 days 20 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 12 October 2026.

In which location is pllm-test-1 hosted?

No region is published by pllm-test-1. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 216.243.220.242:28115.

On which Rust version is pllm-test-1 running?

Rust network protocol 2634 and build 167584 on Linux: that is what pllm-test-1 runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for pllm-test-1?

The latest refresh records pllm-test-1 as offline, last seen 16 days 20 hours ago.

What rank has been recorded for pllm-test-1?

Over the last seven days, pllm-test-1 records #15,427 for player hours: the top 71% of all ranked servers.

Wipe data

On pllm-test-1, when do wipes occur?

The record of pllm-test-1's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 16 days 22 hours ago the current world was made.

Rules and settings

What settings and rules apply on pllm-test-1?

Gather rate for pllm-test-1: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

What is the map for pllm-test-1?

A procedural map, generated by the game, is what pllm-test-1 runs.

Filters

Where does pllm-test-1 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include pllm-test-1: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on pllm-test-1?

The game's server browser reads these tags from pllm-test-1: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to pllm-test-1?

Connect with client.connect 216.243.220.242:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players Slots: 4.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded