StatusLive Servers online11,698 Players53,885 Populated3,236 Wiped · 3 h139 Interval5 min Date29 OCT 2026

DWG RG-S10798Server sheetchecked 11m ago

RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02

Online NA 216.244.65.251:28015 checked 11m ago

monthly wipes vanillamoddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#10,798top 49% · #1316 in NA
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on RUSTWORLD.CC [US] Seattle - Main |...
Fig. 2

Server performance

01020304011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 49% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02, and is it up?

Right now, RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 is recorded as online. Counted from its reported uptime, the last restart was about 6 days 5 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 show?

32 server fps on average over the last 48 hours, and never under 29. Counted at its highest: 79,109 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,926 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 hosted?

The NA tag is how RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 216.244.65.251:28015 is its address.

On which Rust version is RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 running?

Rust network protocol 2635 and build 168909 on Linux: that is what RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

At the last refresh, RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 1.

In the rankings, which position does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 hold?

The same seven-day player-hour count places RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 at #1,316 within North America, #10,798 across all ranked servers and in the top 49% of them.

Wipe data

What is recorded on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 on wipe day?

The recent wipes averaged a busiest count of 2 players. 32 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

The force wipe is the only wipe at RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 15 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Settings

Which settings does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 run, and what rules?

Gather rate for RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

On which map is RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 played?

Seed 255308939 and size 3,750 define the procedural map RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: RustWorld SEA1.

Filters

On Rust Graphs, which lists and filters contain RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

The Rust Graphs lists that carry RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 are: Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

The game's server browser reads these tags from RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

In Rust, press F1 and type client.connect 216.244.65.251:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. http://www.rustworld.cc/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded