StatusLive Servers online11,722 Players61,093 Populated3,368 Wiped · 3 h184 Interval5 min Date29 OCT 2026

DWG RG-S13093Server sheetchecked 9m ago

RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES

Online 216.245.177.33:28015 checked 9m ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 30 0% full
7-day average0peak 1
Rank#13,093top 59%
Last wipe26d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Fig. 1Players on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES
Fig. 2

Server performance

02040608012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

usual gap0.8 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:39 UTC26d ago 2 – running 1
Thu 1 Oct, 18:07 UTC FW27d ago 3 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES, and is it up?

At this moment RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES is online. The uptime it reports puts the last restart at about 1 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES perform, as measured?

47 server fps on average over the last 48 hours, and never under 36. Counted at its highest: 117,449 entities, buildings, deployables and the rest of the world included. 4,768 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

A region is not published by RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 216.245.177.33:28015.

On which Rust version is RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES running?

Rust network protocol 2634 and build 166586 on Windows: that is what RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

At the last refresh, RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES recorded 0 players across 30 slots. Averaged across seven days, the player count is 0, with a peak of 1.

In the rankings, which position does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES hold?

Player hours over seven days place RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES at #13,093, within the top 59% of ranked servers.

Wipe data

What happens on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES on the day of a wipe?

The recent wipes averaged a busiest count of 2 players. 1 hours after the latest wipe, the crowd peaked.

On RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES, when do wipes occur?

At RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 26 days 21 hours ago. Its tags give a wipe schedule of one wipe per month.

Rules and settings

What settings and rules apply on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

Gather rate for RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES: not stated in the name. The group limit is 10 players. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES runs a procedural map of size 4,250 with seed 2045858959, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES are: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

The game's server browser reads these tags from RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES: gmrust (Game mode): Survival in standard Rust style; mp30 (Max players): The slot count is 30; ts10 (Group limit): Team size is capped at 10; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES joined?

Connect with client.connect 216.245.177.33:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^m,^p,gmrust,cs166586,ts10,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp30
Max players The slot count is 30.
ts10
Group limit Team size is capped at 10.
v2634
Protocol Join only if your game is on protocol 2634.
cs166586
Build Build: 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded