StatusLive Servers online11,909 Players102,314 Populated3,972 Wiped · 3 h409 Interval5 min Date29 OCT 2026

DWG RG-S15327Server sheetchecked 13m ago

<color=#66FF00>[US] Salty Bawls⚡10X LOOT☠️XP BONUS👉3MA

Online 216.245.177.45:28015 checked 13m ago

10x trio moddedcarbonpremium
Connect
Players now 0/ 150 0% full
7-day average0peak –
Rank#15,327top 69%
Last wipe–no schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on <color=#66FF00>[US] Salty Bawls⚡10X LOOT☠️XP...
Fig. 2

Server performance

0123418:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers, and #515 of the trio servers (top 82%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
HollowServers.co 10x Solo/Duo/Trio [Loot+|MyMini|Shop|PvP]NA · trio · 10x · biweekly · 84 on average
64 / 150
02
Asgard - US 10x | One Grid | Trio | No BPs | ShopNA · trio · 10x · weekly · 1 on average
2 / 50
03
Rusted Through 100X Raidable BasesNA · trio · 100x · monthly · 2 on average
2 / 50
04
TemplarGaming 10x Swift Solo/Duo Loot++|PvP|MyMini|SkinBox|x10 NA · duo · 10x · weekly · 15 on average
15 / 200
05
HollowServers.co 10x Solo/Duo [Loot+|MyMini|Shop|PvP]NA · duo · 10x · monthly · 8 on average
6 / 150
06
WEREWOLF GAMING.CO US 5x Solo/Duo/Trio|Loot x5|TP|Homes|Kits|NA · trio · 5x · biweekly · 8 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is <color=#66FF00>[US] Salty Bawls⚡10X LOOT☠️XP BONUS👉3MA, and is it online now?

At this moment <color=#66FF00>[US] Salty Bawls⚡10X LOOT☠️XP BONUS👉3MA is online. The uptime it reports puts the last restart at about 14 days 7 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 29 September 2026.

In which location is <color=#66FF00>[US] Salty Bawls⚡10X LOOT☠️XP BONUS👉3MA hosted?

Its name points to North America, though <color=#66FF00>[US] Salty Bawls⚡10X LOOT☠️XP BONUS👉3MA publishes no region tag. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 216.245.177.45:28015 is its address.

On which Rust version is <color=#66FF00>[US] Salty Bawls⚡10X LOOT☠️XP BONUS👉3MA running?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on <color=#66FF00>[US] Salty Bawls⚡10X LOOT☠️XP BONUS👉3MA. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for <color=#66FF00>[US] Salty Bawls⚡10X LOOT☠️XP BONUS👉3MA?

At the last refresh, <color=#66FF00>[US] Salty Bawls⚡10X LOOT☠️XP BONUS👉3MA recorded 0 players across 150 slots. The seven-day mean on this server is 0 players.

In the rankings, which position does <color=#66FF00>[US] Salty Bawls⚡10X LOOT☠️XP BONUS👉3MA hold?

Player hours over seven days place <color=#66FF00>[US] Salty Bawls⚡10X LOOT☠️XP BONUS👉3MA at #15,327, within the top 69% of ranked servers. Ranked #515 among trio servers.

Schedules

Which times and days are wipes plotted at on <color=#66FF00>[US] Salty Bawls⚡10X LOOT☠️XP BONUS👉3MA?

Too few wipes are on record for <color=#66FF00>[US] Salty Bawls⚡10X LOOT☠️XP BONUS👉3MA to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server.

Settings

What settings and rules apply on <color=#66FF00>[US] Salty Bawls⚡10X LOOT☠️XP BONUS👉3MA?

The name records 10x gather for <color=#66FF00>[US] Salty Bawls⚡10X LOOT☠️XP BONUS👉3MA. 3 players per group at most (trio). It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. The server admits players with Rust's premium status only. VAC is on: that is Valve's anti-cheat.

On which map is <color=#66FF00>[US] Salty Bawls⚡10X LOOT☠️XP BONUS👉3MA played?

Size 5,000 with seed 853673738: that is the procedural map <color=#66FF00>[US] Salty Bawls⚡10X LOOT☠️XP BONUS👉3MA runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain <color=#66FF00>[US] Salty Bawls⚡10X LOOT☠️XP BONUS👉3MA?

The Rust Graphs lists that carry <color=#66FF00>[US] Salty Bawls⚡10X LOOT☠️XP BONUS👉3MA are: 10x Rust servers, plotted, Modded Rust servers, Trio Rust servers, plotted live and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Carbon ^y; Group limit: Trio; Gather rate: 10x.

On <color=#66FF00>[US] Salty Bawls⚡10X LOOT☠️XP BONUS👉3MA, what is meant by each tag?

The game's server browser reads these tags from <color=#66FF00>[US] Salty Bawls⚡10X LOOT☠️XP BONUS👉3MA: gmrust (Game mode): Standard survival, as Rust plays; mp150 (Max players): 150 player slots; ts3 (Group limit): The team limit is 3; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here; ^q (Premium): The server admits players with Rust's premium status only; born-2147483648 (Custom tag): A non-standard tag, set by the owner or a plugin; EarlyQ (Custom tag): A non-standard tag, set by the owner or a plugin. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to <color=#66FF00>[US] Salty Bawls⚡10X LOOT☠️XP BONUS👉3MA?

Connect with client.connect 216.245.177.45:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. The server admits players with Rust's premium status only. https://saltybawls.com/index.php is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,born-2147483648,gmrust,cs167781,^z,^y,^q,ts3,EarlyQ

Game

gmrust
Game mode Standard survival, as Rust plays.
mp150
Max players 150 player slots.
ts3
Group limit The team limit is 3.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.
^q
Premium The server admits players with Rust's premium status only.

Other

born-2147483648
Custom tag A non-standard tag, set by the owner or a plugin.
EarlyQ
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded