StatusLive Servers online11,721 Players61,329 Populated3,285 Wiped · 3 h177 Interval5 min Date30 OCT 2026

DWG RG-S6214Server sheetchecked 11m ago

Live Free Gaming: US Casual PVE/PVP

Online 216.246.220.112:28015 checked 11m ago

moddedcarbonpve
Connect
Players now 0/ 50 0% full
7-day average0peak 2
Rank#6,214top 28%
Last wipe28d agono schedule published
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Fig. 1Players on Live Free Gaming: US Casual PVE/PVP
Fig. 2

Server performance

010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:53 UTC FW28d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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288 / 2000
02
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 104 on average
98 / 200
03
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 48 on average
51 / 200
04
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 37 on average
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05
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Live Free Gaming: US Casual PVE/PVP online, and what uptime has been recorded?

At this moment Live Free Gaming: US Casual PVE/PVP is online. About 2 hours ago is when it last restarted, measured from the uptime it reports. 143 of 168 hours up over the last 7 full days, which is 85% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does Live Free Gaming: US Casual PVE/PVP perform, as measured?

199 server fps on average over the last 48 hours, and never under 80. Counted at its highest: 169,587 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,682 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Live Free Gaming: US Casual PVE/PVP hosted?

No region tag is published by Live Free Gaming: US Casual PVE/PVP, but its name points to North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 216.246.220.112:28015.

What Rust version is recorded for Live Free Gaming: US Casual PVE/PVP?

Rust network protocol 2635 and build 168909 on Windows: that is what Live Free Gaming: US Casual PVE/PVP runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for Live Free Gaming: US Casual PVE/PVP?

0 of 50 slots on Live Free Gaming: US Casual PVE/PVP are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 2. Over the last 48 hours the busiest hour was 16:00 UTC, at an average of 1 players.

Against other Rust servers, where is Live Free Gaming: US Casual PVE/PVP placed?

Player hours over seven days place Live Free Gaming: US Casual PVE/PVP at #6,214, within the top 28% of ranked servers.

Schedules

On Live Free Gaming: US Casual PVE/PVP, what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. At 32 hours after the latest wipe the crowd was at its peak.

On Live Free Gaming: US Casual PVE/PVP, when do wipes occur?

The force wipe is the only wipe at Live Free Gaming: US Casual PVE/PVP, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 28 days 4 hours ago.

Map and rules

Which settings does Live Free Gaming: US Casual PVE/PVP run, and what rules?

Gather rate for Live Free Gaming: US Casual PVE/PVP: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for Live Free Gaming: US Casual PVE/PVP?

Live Free Gaming: US Casual PVE/PVP runs a procedural map of size 5,000 with seed 827310658, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Live Free Gaming: US Casual PVE/PVP appear among the Rust Graphs lists and filters?

On Rust Graphs, Live Free Gaming: US Casual PVE/PVP is placed in these lists: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

On Live Free Gaming: US Casual PVE/PVP, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags Live Free Gaming: US Casual PVE/PVP publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Live Free Gaming: US Casual PVE/PVP joined?

Connect with client.connect 216.246.220.112:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/whrXuZhYzg is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded