DWG RG-S7026Server sheetchecked 4h ago
Name of Server as Shown on the Client Server List
Offline 216.30.146.193:28015 checked 4h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:27 UTC27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Name of Server as Shown on the Client Server List online, and what uptime has been recorded?
The current state of Name of Server as Shown on the Client Server List is offline, with the last sighting 4 hours ago. 24 of 168 hours up over the last 7 full days, which is 14% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is Name of Server as Shown on the Client Server List hosted?
No region is published by Name of Server as Shown on the Client Server List. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 216.30.146.193:28015.
On which Rust version is Name of Server as Shown on the Client Server List running?
On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is not responding at the latest refresh; the last record of it online is 4 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. Over the last 48 hours the busiest hour was 08:00 UTC, at an average of 1 players.
In the rankings, which position does Name of Server as Shown on the Client Server List hold?
Within the top 32% of all ranked servers: Name of Server as Shown on the Client Server List at #7,026 for player hours, seven days recorded.
Wipe data
What happens on Name of Server as Shown on the Client Server List on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked.
On Name of Server as Shown on the Client Server List, when do wipes occur?
Name of Server as Shown on the Client Server List's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 27 days 10 hours ago.
Map and rules
What settings and rules apply on Name of Server as Shown on the Client Server List?
No gather rate is stated in the name of Name of Server as Shown on the Client Server List. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is off.
On which map is Name of Server as Shown on the Client Server List played?
A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.
Filters
Where does Name of Server as Shown on the Client Server List appear among the Rust Graphs lists and filters?
On Rust Graphs, Name of Server as Shown on the Client Server List is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on Name of Server as Shown on the Client Server List?
gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon are the tags Name of Server as Shown on the Client Server List publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to Name of Server as Shown on the Client Server List?
Connect with client.connect 216.30.146.193:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.