StatusLive Servers online11,866 Players94,541 Populated3,878 Wiped · 3 h396 Interval5 min Date29 OCT 2026

DWG RG-S15344Server sheetchecked 11m ago

privaaate rust

Online 216.39.240.17:28015 checked 11m ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on privaaate rust
Fig. 2

Server performance

0246816:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:00 UTC FW27d ago 0 – running 0
Mon 14 Sep, 15:31 UTC45d ago 0 – 17.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is privaaate rust, and is it online now?

Right now, privaaate rust is recorded as online. About 3 days ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is privaaate rust stable in the figures recorded?

Average server fps over the last 48 hours is 5; the lowest was 5. Counted at its highest: 3,091 entities, buildings, deployables and the rest of the world included. Memory use peaked at 700 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is privaaate rust hosted?

No region is published by privaaate rust. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 216.39.240.17:28015.

What Rust version is recorded for privaaate rust?

Rust network protocol 2635 and build 168909 on Linux: that is what privaaate rust runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on privaaate rust?

At the last refresh, privaaate rust recorded 0 players across 10 slots. The seven-day mean on this server is 0 players.

In the rankings, which position does privaaate rust hold?

Over the last seven days, privaaate rust records #15,344 for player hours: the top 69% of all ranked servers.

Wipe data

On privaaate rust, what does the data show for wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on privaaate rust?

Too few wipes are on record for privaaate rust to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 27 days 20 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for privaaate rust?

No gather rate is stated in the name of privaaate rust. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has privaaate rust loaded?

privaaate rust runs a procedural map of size 1,000 with seed 1670920677, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain privaaate rust?

On Rust Graphs, privaaate rust is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on privaaate rust?

The game's server browser reads these tags from privaaate rust: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join privaaate rust?

Enter client.connect 216.39.240.17:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded