DWG RG-S9659Server sheetchecked 14m ago
LETS PLAY
Online 216.39.240.17:28115 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:11 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for LETS PLAY, and is it up?
LETS PLAY is up at this moment. Counted from its reported uptime, the last restart was about 3 days 2 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of LETS PLAY show?
The last 48 hours give an average of 7 server fps and a floor of 5. Counted at its highest: 95,583 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,241 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for LETS PLAY?
A region is not published by LETS PLAY. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 216.39.240.17:28115 is its address.
On which Rust version is LETS PLAY running?
Rust network protocol 2635 and build 168909 on Linux: that is what LETS PLAY runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on LETS PLAY?
Current player count on LETS PLAY: 0, of 145 slots. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 10:00 UTC, averaging 1 players.
What rank has been recorded for LETS PLAY?
Over the last seven days, LETS PLAY records #9,659 for player hours: the top 43% of all ranked servers.
Wipe times
On LETS PLAY, what does the data show for wipe day?
At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on LETS PLAY?
Once a month, with the force wipe, is when LETS PLAY wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 28 days ago.
Map and rules
Which settings does LETS PLAY run, and what rules?
The name of LETS PLAY records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is LETS PLAY played?
LETS PLAY runs a procedural map of size 4,000 with seed 1631294389, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain LETS PLAY?
The Rust Graphs lists that carry LETS PLAY are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on LETS PLAY?
The game's server browser reads these tags from LETS PLAY: gmrust (Game mode): Standard survival, as Rust plays; mp145 (Max players): The slot count is 145; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to LETS PLAY?
In Rust, press F1 and type client.connect 216.39.240.17:28115 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp145,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp145
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.