StatusLive Servers online11,863 Players104,004 Populated3,955 Wiped · 3 h547 Interval5 min Date29 OCT 2026

DWG RG-S12847Server sheetchecked 11m ago

Prop Hunt

Online 216.39.240.61:29012 checked 11m ago

moddedcarbon
Connect
Players now 0/ 128 0% full
7-day average0peak 2
Rank#12,847top 58%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Fig. 1Players on Prop Hunt
Fig. 2

Server performance

01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 151 on average
108 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
131 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
160 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average
66 / 700
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average
187 / 700
06
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
349 / 350
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Prop Hunt online, and what uptime has been recorded?

At this moment Prop Hunt is online. The uptime it reports puts the last restart at about 4 days 22 hours ago. For the last 4 full days the record is 95 of 96 hours up, 99% of the time. First seen by Rust Graphs on 24 October 2026.

What does the recorded performance of Prop Hunt show?

Average server fps over the last 48 hours is 30; the lowest was 30. Counted at its highest: 3,672 entities, buildings, deployables and the rest of the world included. 2,459 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is Prop Hunt hosted?

There is no region published by Prop Hunt. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 216.39.240.61:29012.

On which Rust version is Prop Hunt running?

On Linux, Prop Hunt runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Prop Hunt?

0 of 128 slots on Prop Hunt are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 14:00 UTC: 1 players.

What rank has been recorded for Prop Hunt?

Within the top 58% of all ranked servers: Prop Hunt at #12,847 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for Prop Hunt?

Prop Hunt's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 25 days 2 hours ago.

Settings

Which settings does Prop Hunt run, and what rules?

The name of Prop Hunt records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is off.

Which map has Prop Hunt loaded?

Prop Hunt runs a procedural map of size 6,000 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.

Filters

On Rust Graphs, which lists and filters contain Prop Hunt?

These Rust Graphs lists include Prop Hunt: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Prop Hunt, what is meant by each tag?

Tags published by Prop Hunt, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp128 (Max players): The slot count is 128; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Who is the operator of Prop Hunt?

A icefuse.net hostname is published by Prop Hunt, as it is by 29 other servers we track; the same operator most likely runs them.

Connect

How is Prop Hunt joined?

Enter client.connect 216.39.240.61:29012 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp128,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp128
Max players The slot count is 128.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded