DWG RG-S5960Server sheetchecked 11m ago
La Vecindad PVE
Online 216.39.241.99:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 03:30 UTC16d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for La Vecindad PVE, and is it up?
At this moment La Vecindad PVE is online. The uptime it reports puts the last restart at about 6 days 22 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 11 October 2026 is when Rust Graphs first saw it.
Is La Vecindad PVE stable in the figures recorded?
The last 48 hours give an average of 9 server fps and a floor of 5. Counted at its highest: 73,189 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,661 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for La Vecindad PVE?
A region is not published by La Vecindad PVE. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 216.39.241.99:28015.
What Rust version is recorded for La Vecindad PVE?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on La Vecindad PVE. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for La Vecindad PVE?
Current player count on La Vecindad PVE: 0, of 40 slots. Averaged across seven days, the player count is 0, with a peak of 3. The 48-hour peak falls at 19:00 UTC, averaging 1 players.
In the rankings, which position does La Vecindad PVE hold?
Player hours over seven days place La Vecindad PVE at #5,960, within the top 27% of ranked servers.
Wipe times
What happens on La Vecindad PVE on the day of a wipe?
An average of 2 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for La Vecindad PVE?
Too few wipes are on record for La Vecindad PVE to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 16 days 18 hours ago the current world was made.
Map and rules
What settings and rules apply on La Vecindad PVE?
No gather rate is stated in the name of La Vecindad PVE. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is La Vecindad PVE played?
Seed 471471404 and size 3,500 define the procedural map La Vecindad PVE generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does La Vecindad PVE appear among the Rust Graphs lists and filters?
These Rust Graphs lists include La Vecindad PVE: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on La Vecindad PVE?
The game's server browser reads these tags from La Vecindad PVE: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is La Vecindad PVE joined?
Enter client.connect 216.39.241.99:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/hzxQzTaccV.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
