DWG RG-S5897Server sheetchecked 9m ago
Warfare's Rust OctoberWipe
Online 216.73.165.17:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 23:22 UTC26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Warfare's Rust OctoberWipe, and is it online now?
At this moment Warfare's Rust OctoberWipe is online. Counted from its reported uptime, the last restart was about 6 days 11 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is Warfare's Rust OctoberWipe stable in the figures recorded?
The last 48 hours give an average of 108 server fps and a floor of 95. Counted at its highest: 209,043 entities, buildings, deployables and the rest of the world included. 6,094 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
In which location is Warfare's Rust OctoberWipe hosted?
A region is not published by Warfare's Rust OctoberWipe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 216.73.165.17:28015.
On which Rust version is Warfare's Rust OctoberWipe running?
On Windows, Warfare's Rust OctoberWipe runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for Warfare's Rust OctoberWipe?
At the last refresh, Warfare's Rust OctoberWipe recorded 0 players across 10 slots. The seven-day mean is 0 players; the peak over the same period is 3. Averaged over the last 48 hours, the player count is highest at 00:00 UTC: 2 players.
Against other Rust servers, where is Warfare's Rust OctoberWipe placed?
Player hours over seven days place Warfare's Rust OctoberWipe at #5,897, within the top 26% of ranked servers.
Wipe data
What happens on Warfare's Rust OctoberWipe on the day of a wipe?
The recent wipes averaged a busiest count of 2 players. 15 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Warfare's Rust OctoberWipe?
Too few wipes are on record for Warfare's Rust OctoberWipe to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 26 days 8 hours ago.
Rules and settings
Which settings does Warfare's Rust OctoberWipe run, and what rules?
Gather rate for Warfare's Rust OctoberWipe: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for Warfare's Rust OctoberWipe?
Size 6,000 with seed 2147483647: that is the procedural map Warfare's Rust OctoberWipe runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain Warfare's Rust OctoberWipe?
These Rust Graphs lists include Warfare's Rust OctoberWipe: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Warfare's Rust OctoberWipe, what is meant by each tag?
The game's server browser reads these tags from Warfare's Rust OctoberWipe: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is Warfare's Rust OctoberWipe joined?
Enter client.connect 216.73.165.17:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.