StatusLive Servers online11,802 Players70,703 Populated3,677 Wiped · 3 h121 Interval5 min Date28 OCT 2026

DWG RG-S15996Server sheetchecked 24d ago

RustCommerce-Session-Native

Offline 217.119.77.167:29018 checked 24d ago

moddedoxide
Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,996top 71%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustCommerce-Session-Native
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is RustCommerce-Session-Native, and is it online now?

RustCommerce-Session-Native is offline at this moment; 24 days 13 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 4 October 2026.

What location is recorded for RustCommerce-Session-Native?

A region is not published by RustCommerce-Session-Native. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 217.119.77.167:29018 is its address.

What Rust version is recorded for RustCommerce-Session-Native?

The platform is Linux and the version is Rust network protocol 2633 and build 165217 on RustCommerce-Session-Native. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for RustCommerce-Session-Native?

RustCommerce-Session-Native is not responding at the latest refresh; the last record of it online is 24 days 13 hours ago.

Against other Rust servers, where is RustCommerce-Session-Native placed?

Within the top 71% of all ranked servers: RustCommerce-Session-Native at #15,996 for player hours, seven days recorded.

Wipe data

Which times and days are wipes plotted at on RustCommerce-Session-Native?

The record of RustCommerce-Session-Native's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 24 days 13 hours ago.

Rules and settings

Which rules and settings are recorded for RustCommerce-Session-Native?

The name of RustCommerce-Session-Native records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for RustCommerce-Session-Native?

RustCommerce-Session-Native runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain RustCommerce-Session-Native?

On Rust Graphs, RustCommerce-Session-Native is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On RustCommerce-Session-Native, what is meant by each tag?

Tags published by RustCommerce-Session-Native, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is RustCommerce-Session-Native joined?

Enter client.connect 217.119.77.167:29018 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players 2 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded