StatusLive Servers online11,618 Players39,491 Populated2,997 Wiped · 3 h102 Interval5 min Date28 OCT 2026

DWG RG-S16838Server sheetchecked 27d ago

RustCommerce-Session-Native

Offline 217.119.77.167:33642 checked 27d ago

moddedoxide
Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#16,838top 70%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustCommerce-Session-Native
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is RustCommerce-Session-Native, and is it online now?

Last seen 27 days 22 hours ago; right now RustCommerce-Session-Native is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 30 September 2026 is when Rust Graphs first saw it.

In which location is RustCommerce-Session-Native hosted?

A region is not published by RustCommerce-Session-Native. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 217.119.77.167:33642 is its address.

What Rust version is recorded for RustCommerce-Session-Native?

On Linux, RustCommerce-Session-Native runs Rust network protocol 2633 and build 165217. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on RustCommerce-Session-Native?

RustCommerce-Session-Native is not responding at the latest refresh; the last record of it online is 27 days 22 hours ago.

What rank has been recorded for RustCommerce-Session-Native?

Within the top 70% of all ranked servers: RustCommerce-Session-Native at #16,838 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for RustCommerce-Session-Native?

RustCommerce-Session-Native's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 27 days 22 hours ago the current world was made.

Map and rules

Which settings does RustCommerce-Session-Native run, and what rules?

Gather rate for RustCommerce-Session-Native: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for RustCommerce-Session-Native?

RustCommerce-Session-Native runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain RustCommerce-Session-Native?

On Rust Graphs, RustCommerce-Session-Native is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on RustCommerce-Session-Native?

The game's server browser reads these tags from RustCommerce-Session-Native: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): 2 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join RustCommerce-Session-Native?

Enter client.connect 217.119.77.167:33642 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players 2 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded