StatusLive Servers online11,782 Players67,928 Populated3,558 Wiped · 3 h196 Interval5 min Date29 OCT 2026

DWG RG-S5002Server sheetchecked 10m ago

APOCALYPSE ZOMBIES

Online 217.146.80.170:28210 checked 10m ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak 5
Rank#5,002top 22%
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5213:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on APOCALYPSE ZOMBIES
Fig. 2

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW27d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for APOCALYPSE ZOMBIES, and is it up?

APOCALYPSE ZOMBIES is up at this moment. The uptime it reports puts the last restart at about 4 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 30 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of APOCALYPSE ZOMBIES show?

Average server fps over the last 48 hours is 119; the lowest was 72. Counted at its highest: 85,916 entities, buildings, deployables and the rest of the world included. 3,169 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for APOCALYPSE ZOMBIES?

There is no region published by APOCALYPSE ZOMBIES. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 217.146.80.170:28210 is its address.

What Rust version is recorded for APOCALYPSE ZOMBIES?

Rust network protocol 2635 and build 168909 on Windows: that is what APOCALYPSE ZOMBIES runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on APOCALYPSE ZOMBIES?

At the last refresh, APOCALYPSE ZOMBIES recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 5. The 48-hour peak falls at 18:00 UTC, averaging 2 players.

In the rankings, which position does APOCALYPSE ZOMBIES hold?

Over the last seven days, APOCALYPSE ZOMBIES records #5,002 for player hours: the top 22% of all ranked servers.

Wipe data

What happens on APOCALYPSE ZOMBIES on the day of a wipe?

At their busiest, its recent wipes drew 6 players on average. At 2 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for APOCALYPSE ZOMBIES?

The force wipe is the only wipe at APOCALYPSE ZOMBIES, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 27 days 18 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Rules and settings

Which rules and settings are recorded for APOCALYPSE ZOMBIES?

No gather rate is stated in the name of APOCALYPSE ZOMBIES. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is APOCALYPSE ZOMBIES played?

APOCALYPSE ZOMBIES runs a procedural map of size 3,000 with seed 1414978761, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Lists and filters

Where does APOCALYPSE ZOMBIES appear among the Rust Graphs lists and filters?

On Rust Graphs, APOCALYPSE ZOMBIES is placed in these lists: Modded Rust servers, PvE Rust servers, plotted and Rust zombie servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on APOCALYPSE ZOMBIES?

The game's server browser reads these tags from APOCALYPSE ZOMBIES: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is APOCALYPSE ZOMBIES joined?

Connect with client.connect 217.146.80.170:28210: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/4g7Va88eMn is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded