DWG RG-S3691Server sheetchecked 14m ago
Neon Ashes Pure PVE Vanilla
Online 217.155.41.66:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence
Coming wipes
- 8d 15hThu 5 Nov, 19:00 UTCFW
- 36d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:59 UTC FW26d ago | 9 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Neon Ashes Pure PVE Vanilla, and is it up?
Neon Ashes Pure PVE Vanilla is up at this moment. Counted from its reported uptime, the last restart was about 2 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does Neon Ashes Pure PVE Vanilla perform, as measured?
Average server fps over the last 48 hours is 97; the lowest was 60. Counted at its highest: 113,925 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,886 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Neon Ashes Pure PVE Vanilla?
No region is published by Neon Ashes Pure PVE Vanilla. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 217.155.41.66:28015.
What Rust version is recorded for Neon Ashes Pure PVE Vanilla?
Rust network protocol 2635 and build 168909 on Windows: that is what Neon Ashes Pure PVE Vanilla runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on Neon Ashes Pure PVE Vanilla?
Current player count on Neon Ashes Pure PVE Vanilla: 0, of 100 slots. Averaged across seven days, the player count is 1, with a peak of 5. Averaged over the last 48 hours, the player count is highest at 19:00 UTC: 2 players.
Against other Rust servers, where is Neon Ashes Pure PVE Vanilla placed?
Over the last seven days, Neon Ashes Pure PVE Vanilla records #3,691 for player hours: the top 17% of all ranked servers.
Schedules
What happens on Neon Ashes Pure PVE Vanilla on the day of a wipe?
At their busiest, its recent wipes drew 9 players on average. 25 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Neon Ashes Pure PVE Vanilla?
At Neon Ashes Pure PVE Vanilla the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 26 days 9 hours ago. A wipe every month is the schedule its tags set out.
Settings
Which settings does Neon Ashes Pure PVE Vanilla run, and what rules?
No gather rate is stated in the name of Neon Ashes Pure PVE Vanilla. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. The server browser lists it under Community. The plugin count is Oxide. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.
On which map is Neon Ashes Pure PVE Vanilla played?
Seed 1289664701 and size 4,250 define the procedural map Neon Ashes Pure PVE Vanilla generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain Neon Ashes Pure PVE Vanilla?
These Rust Graphs lists include Neon Ashes Pure PVE Vanilla: Rust community servers, plotted, PvE Rust servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on Neon Ashes Pure PVE Vanilla?
Tags published by Neon Ashes Pure PVE Vanilla, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod). Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is Neon Ashes Pure PVE Vanilla joined?
Enter client.connect 217.155.41.66:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.