DWG RG-S11606Server sheetchecked 6d ago
fuckingdelicious.org
Offline 217.160.243.217:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 01:47 UTC7d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for fuckingdelicious.org, and is it up?
fuckingdelicious.org is offline at this moment; 6 days 23 hours ago is when it was last seen. 18 of 168 hours up over the last 7 full days, which is 11% of the time. First seen by Rust Graphs on 20 October 2026.
In which location is fuckingdelicious.org hosted?
No region is published by fuckingdelicious.org. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 217.160.243.217:28015.
On which Rust version is fuckingdelicious.org running?
On Linux, fuckingdelicious.org runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on fuckingdelicious.org?
No response from fuckingdelicious.org; the server was last seen 6 days 23 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.
What rank has been recorded for fuckingdelicious.org?
Player hours over seven days place fuckingdelicious.org at #11,606, within the top 52% of ranked servers.
Wipe data
What happens on fuckingdelicious.org on the day of a wipe?
The recent wipes averaged a busiest count of 3 players. 11 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on fuckingdelicious.org?
Too few wipes are on record for fuckingdelicious.org to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 7 days 14 hours ago.
Map and rules
Which settings does fuckingdelicious.org run, and what rules?
Gather rate for fuckingdelicious.org: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for fuckingdelicious.org?
fuckingdelicious.org runs a procedural map, which the game generates.
Lists and filters
Where does fuckingdelicious.org appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry fuckingdelicious.org are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on fuckingdelicious.org?
Tags published by fuckingdelicious.org, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join fuckingdelicious.org?
Connect with client.connect 217.160.243.217:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp20
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.