StatusLive Servers online11,854 Players99,188 Populated3,861 Wiped · 3 h532 Interval5 min Date29 OCT 2026

DWG RG-S14544Server sheetchecked 32d ago

Rust Dev Server

Offline 217.194.149.14:28015 checked 32d ago

moddedoxide
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,544top 61%
Last wipe52d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Dev Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Rust Dev Server online, and what uptime has been recorded?

Rust Dev Server is offline at this moment; 32 days 1 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 27 September 2026 is when Rust Graphs first saw it.

In which location is Rust Dev Server hosted?

There is no region published by Rust Dev Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 217.194.149.14:28015 is its address.

On which Rust version is Rust Dev Server running?

The platform is Linux and the version is Rust network protocol 2633 and build 163493 on Rust Dev Server. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Rust Dev Server?

The latest refresh records Rust Dev Server as offline, last seen 32 days 1 hours ago.

In the rankings, which position does Rust Dev Server hold?

Within the top 61% of all ranked servers: Rust Dev Server at #14,544 for player hours, seven days recorded.

Schedules

On Rust Dev Server, when do wipes occur?

Rust Dev Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 52 days 23 hours ago.

Rules and settings

Which rules and settings are recorded for Rust Dev Server?

Gather rate for Rust Dev Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Rust Dev Server played?

Rust Dev Server runs a procedural map, which the game generates.

Tags

Where does Rust Dev Server appear among the Rust Graphs lists and filters?

On Rust Graphs, Rust Dev Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Rust Dev Server?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs163493 (Build): 163493 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Rust Dev Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Rust Dev Server joined?

Connect with client.connect 217.194.149.14:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs163493
Build 163493 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded