DWG RG-S15322Server sheetchecked 10d ago
Lost Vikings Test Server
Offline 217.212.193.137:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Lost Vikings Test Server, and is it up?
Lost Vikings Test Server is offline at this moment; 10 days 7 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
In which location is Lost Vikings Test Server hosted?
No region is published by Lost Vikings Test Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 217.212.193.137:28015.
What Rust version is recorded for Lost Vikings Test Server?
On Linux, Lost Vikings Test Server runs Rust network protocol 2632 and build 160556. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for Lost Vikings Test Server?
Lost Vikings Test Server is not responding at the latest refresh; the last record of it online is 10 days 7 hours ago.
What rank has been recorded for Lost Vikings Test Server?
Player hours over seven days place Lost Vikings Test Server at #15,322, within the top 70% of ranked servers.
Wipe times
On Lost Vikings Test Server, when do wipes occur?
Lost Vikings Test Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 79 days 14 hours ago.
Map and rules
Which rules and settings are recorded for Lost Vikings Test Server?
Gather rate for Lost Vikings Test Server: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Which map has Lost Vikings Test Server loaded?
Lost Vikings Test Server runs a procedural map of size 4,250 with seed 547515507, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain Lost Vikings Test Server?
These Rust Graphs lists include Lost Vikings Test Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Lost Vikings Test Server?
The game's server browser reads these tags from Lost Vikings Test Server: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2632 (Protocol): Join only if your game is on protocol 2632; cs160556 (Build): 160556 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to Lost Vikings Test Server?
In Rust, press F1 and type client.connect 217.212.193.137:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z
Game
gmrust
mp50
ts8
v2632
cs160556
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.