StatusLive Servers online11,873 Players91,534 Populated3,854 Wiped · 3 h380 Interval5 min Date29 OCT 2026

DWG RG-S15349Server sheetchecked 9d ago

Oil Trainer - Carbon Development

Offline 217.217.226.146:28115 checked 9d ago

moddedcarbon
Connect
Players now 0/ 8 0% full
7-day average0peak –
Rank#15,349top 70%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Oil Trainer - Carbon Development
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Oil Trainer - Carbon Development, and is it up?

Oil Trainer - Carbon Development is offline at this moment; 9 days 3 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 20 October 2026.

What location is recorded for Oil Trainer - Carbon Development?

No region is published by Oil Trainer - Carbon Development. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 217.217.226.146:28115.

What Rust version is recorded for Oil Trainer - Carbon Development?

On Windows, Oil Trainer - Carbon Development runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on Oil Trainer - Carbon Development?

Oil Trainer - Carbon Development is not responding at the latest refresh; the last record of it online is 9 days 3 hours ago.

Against other Rust servers, where is Oil Trainer - Carbon Development placed?

Within the top 70% of all ranked servers: Oil Trainer - Carbon Development at #15,349 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for Oil Trainer - Carbon Development?

Too few wipes are on record for Oil Trainer - Carbon Development to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 9 days 4 hours ago the current world was made.

Rules and settings

What settings and rules apply on Oil Trainer - Carbon Development?

No gather rate is stated in the name of Oil Trainer - Carbon Development. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for Oil Trainer - Carbon Development?

Oil Trainer - Carbon Development runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain Oil Trainer - Carbon Development?

On Rust Graphs, Oil Trainer - Carbon Development is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Oil Trainer - Carbon Development, what is meant by each tag?

The game's server browser reads these tags from Oil Trainer - Carbon Development: gmrust (Game mode): Standard survival, as Rust plays; mp8 (Max players): 8 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Oil Trainer - Carbon Development joined?

In Rust, press F1 and type client.connect 217.217.226.146:28115 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp8
Max players 8 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded