DWG RG-S16028Server sheetchecked 27d ago
MiniCore Dev
Offline 217.217.244.41:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 17:12 UTC28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for MiniCore Dev, and is it up?
Last seen 27 days 22 hours ago; right now MiniCore Dev is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 29 September 2026.
In which location is MiniCore Dev hosted?
A region is not published by MiniCore Dev. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 217.217.244.41:28015.
On which Rust version is MiniCore Dev running?
The platform is Windows and the version is Rust network protocol 2633 and build 165217 on MiniCore Dev. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on MiniCore Dev?
No response from MiniCore Dev; the server was last seen 27 days 22 hours ago.
In the rankings, which position does MiniCore Dev hold?
Within the top 67% of all ranked servers: MiniCore Dev at #16,028 for player hours, seven days recorded.
Wipe times
On MiniCore Dev, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.
On MiniCore Dev, when do wipes occur?
MiniCore Dev's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 28 days 4 hours ago.
Settings
What settings and rules apply on MiniCore Dev?
Gather rate for MiniCore Dev: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
Which map has MiniCore Dev loaded?
A procedural map, generated by the game, is what MiniCore Dev runs.
Tags
On Rust Graphs, which lists and filters contain MiniCore Dev?
The Rust Graphs lists that carry MiniCore Dev are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On MiniCore Dev, what is meant by each tag?
Tags published by MiniCore Dev, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join MiniCore Dev?
In Rust, press F1 and type client.connect 217.217.244.41:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.