StatusLive Servers online11,716 Players52,540 Populated3,337 Wiped · 3 h139 Interval5 min Date28 OCT 2026

DWG RG-S11874Server sheetchecked 6m ago

Testing Purpose Server

Online 217.60.245.134:28055 checked 6m ago

moddedcarbon
Connect
Players now 0/ 5 0% full
7-day average0peak 1
Rank#11,874top 53%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Fig. 1Players on Testing Purpose Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Testing Purpose Server, and is it online now?

At this moment Testing Purpose Server is online. 88 of 168 hours up over the last 7 full days, which is 52% of the time. First seen by Rust Graphs on 20 October 2026.

What location is recorded for Testing Purpose Server?

No region is published by Testing Purpose Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 217.60.245.134:28055.

On which Rust version is Testing Purpose Server running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Testing Purpose Server. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Testing Purpose Server?

Current player count on Testing Purpose Server: 0, of 5 slots. Averaged across seven days, the player count is 0, with a peak of 1.

In the rankings, which position does Testing Purpose Server hold?

Within the top 53% of all ranked servers: Testing Purpose Server at #11,874 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for Testing Purpose Server?

Too few wipes are on record for Testing Purpose Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 8 days 5 hours ago.

Map and rules

What settings and rules apply on Testing Purpose Server?

No gather rate is stated in the name of Testing Purpose Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is off.

Filters

Where does Testing Purpose Server appear among the Rust Graphs lists and filters?

On Rust Graphs, Testing Purpose Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Testing Purpose Server?

Tags published by Testing Purpose Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Testing Purpose Server?

Connect with client.connect 217.60.245.134:28055: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players 5 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded