StatusLive Servers online11,736 Players50,841 Populated3,279 Wiped · 3 h118 Interval5 min Date29 OCT 2026

DWG RG-S2777Server sheetchecked 4d ago

Snow_Main

Offline 217.60.245.30:28015 checked 4d ago

moddedoxide
Connect
Players now 3/ 150 2% full
7-day average3peak 12
Rank#2,777top 12%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Snow_Main
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak13players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctTue 20 Oct
05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 12, 18 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:51 UTC5d ago 12 – running 1
Wed 21 Oct, 11:15 UTC7d ago 13 held half 2.2 days 2
Tue 20 Oct, 15:43 UTC8d ago 13 – 0.8 days 0
Sat 17 Oct, 17:02 UTC11d ago 17 halved by day 1 2.9 days 0
Fri 16 Oct, 21:28 UTC12d ago 17 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Snow_Main online, and what uptime has been recorded?

Last seen 4 days 3 hours ago; right now Snow_Main is offline. For the last 7 full days the record is 70 of 168 hours up, 42% of the time. On 16 October 2026 is when Rust Graphs first saw it.

In which location is Snow_Main hosted?

A region is not published by Snow_Main. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 217.60.245.30:28015.

On which Rust version is Snow_Main running?

Rust network protocol 2617 and build 140534 on Linux: that is what Snow_Main runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Snow_Main?

The latest refresh records Snow_Main as offline, last seen 4 days 3 hours ago. The seven-day mean is 3 players; the peak over the same period is 12.

In the rankings, which position does Snow_Main hold?

Within the top 12% of all ranked servers: Snow_Main at #2,777 for player hours, seven days recorded.

Wipe data

What is recorded on Snow_Main on wipe day?

The recent wipes averaged a busiest count of 13 players. 18 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 1.

Which times and days are wipes plotted at on Snow_Main?

No next wipe can be predicted for Snow_Main: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 5 days 7 hours ago the current world was made.

Rules and settings

What settings and rules apply on Snow_Main?

No gather rate is stated in the name of Snow_Main. 1000 players per group at most. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is off.

On which map is Snow_Main played?

Snow_Main runs a procedural map of size 3,000 with seed 645654, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain Snow_Main?

The Rust Graphs lists that carry Snow_Main are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Snow_Main?

The game's server browser reads these tags from Snow_Main: gmrust (Game mode): Standard survival, as Rust plays; mp150 (Max players): 150 player slots; ts1000 (Group limit): Team size is capped at 1000; v2617 (Protocol): Join only if your game is on protocol 2617; cs140534 (Build): The game build is 140534; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Snow_Main joined?

Connect with client.connect 217.60.245.30:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://free-rust.pro is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2617,gmrust,cs140534,ts1000,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp150
Max players 150 player slots.
ts1000
Group limit Team size is capped at 1000.
v2617
Protocol Join only if your game is on protocol 2617.
cs140534
Build The game build is 140534.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded