StatusLive Servers online11,727 Players59,874 Populated3,366 Wiped · 3 h179 Interval5 min Date29 OCT 2026

DWG RG-S4418Server sheetchecked 4d ago

Snow_Build

Offline 217.60.245.30:28018 checked 4d ago

moddedoxide
Connect
Players now 1/ 30 3% full
7-day average1peak 7
Rank#4,418top 20%
Last wipe66d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Snow_Build
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Snow_Build, and is it online now?

Snow_Build is offline at this moment; 4 days 13 hours ago is when it was last seen. For the last 7 full days the record is 70 of 168 hours up, 42% of the time. First seen by Rust Graphs on 17 October 2026.

What location is recorded for Snow_Build?

No region is published by Snow_Build. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 217.60.245.30:28018.

What Rust version is recorded for Snow_Build?

On Linux, Snow_Build runs Rust network protocol 2617 and build 140534. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Snow_Build?

No response from Snow_Build; the server was last seen 4 days 13 hours ago. The seven-day mean is 1 players; the peak over the same period is 7.

Against other Rust servers, where is Snow_Build placed?

Within the top 20% of all ranked servers: Snow_Build at #4,418 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on Snow_Build?

Too few wipes are on record for Snow_Build to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 66 days 8 hours ago.

Rules and settings

Which settings does Snow_Build run, and what rules?

The name of Snow_Build records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is off.

Which map has Snow_Build loaded?

Size 3,500 with seed 1337: that is the procedural map Snow_Build runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Lists and filters

Where does Snow_Build appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Snow_Build are: Modded Rust servers and Rust build servers, plotted live. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Snow_Build, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp30 (Max players): Slots: 30; ts8 (Group limit): The default team size of 8 applies; v2617 (Protocol): Your game must match protocol 2617 to join; cs140534 (Build): The game build is 140534; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Snow_Build publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Snow_Build joined?

Enter client.connect 217.60.245.30:28018 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://free-rust.pro is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2617,gmrust,cs140534,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp30
Max players Slots: 30.
ts8
Group limit The default team size of 8 applies.
v2617
Protocol Your game must match protocol 2617 to join.
cs140534
Build The game build is 140534.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded