StatusLive Servers online11,865 Players95,534 Populated3,881 Wiped · 3 h381 Interval5 min Date29 OCT 2026

DWG RG-S15341Server sheetchecked 14m ago

Rust Test

Online 217.77.1.118:25565 checked 14m ago

moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Test
Fig. 2

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:20 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Rust Test online, and what uptime has been recorded?

Right now, Rust Test is recorded as online. The uptime it reports puts the last restart at about 4 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of Rust Test show?

The last 48 hours give an average of 44 server fps and a floor of 7. Counted at its highest: 49,684 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,799 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Rust Test?

There is no region published by Rust Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 217.77.1.118:25565.

On which Rust version is Rust Test running?

Rust network protocol 2635 and build 168909 on Linux: that is what Rust Test runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for Rust Test?

0 of 100 slots on Rust Test are taken at the latest refresh. The seven-day mean on this server is 0 players.

Against other Rust servers, where is Rust Test placed?

Within the top 69% of all ranked servers: Rust Test at #15,341 for player hours, seven days recorded.

Wipe data

What is recorded on Rust Test on wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Rust Test?

Rust Test's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 26 days 5 hours ago the current world was made.

Map and rules

Which settings does Rust Test run, and what rules?

The name of Rust Test records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is off: that is Valve's anti-cheat.

What is the map for Rust Test?

Seed 1321362921 and size 3,000 define the procedural map Rust Test generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain Rust Test?

On Rust Graphs, Rust Test is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Rust Test, what is meant by each tag?

Tags published by Rust Test, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Rust Test joined?

In Rust, press F1 and type client.connect 217.77.1.118:25565 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded