StatusLive Servers online11,830 Players74,645 Populated3,703 Wiped · 3 h224 Interval5 min Date29 OCT 2026

DWG RG-S15491Server sheetchecked 41d ago

[TW-Atlantis][PVE]-HardSurvival-Vehicle-Event

Offline EA 220.133.205.148:25524 checked 41d ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 66 0% full
7-day average0peak –
Rank#15,491top 69% · #474 in EA
Last wipe55d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers, top 85% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event, and is it up?

The current state of [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event is offline, with the last sighting 41 days 10 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.

What location is recorded for [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event?

In Asia [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event lists itself, tagged EA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 220.133.205.148:25524.

On which Rust version is [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event running?

Rust network protocol 2633 and build 162929 on Windows: that is what [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event?

[TW-Atlantis][PVE]-HardSurvival-Vehicle-Event is not responding at the latest refresh; the last record of it online is 41 days 10 hours ago.

What rank has been recorded for [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event?

[TW-Atlantis][PVE]-HardSurvival-Vehicle-Event also measures #474 in Asia on the same seven-day player-hour count, at #15,491 globally and in the top 69% of ranked servers.

Schedules

What wipe schedule has been recorded for [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event?

Estimated from the force wipe is when [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event's next wipe falls. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 55 days 7 hours ago. The tags state a wipe schedule of one wipe a month.

Rules and settings

What settings and rules apply on [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event?

No gather rate is stated in the name of [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event loaded?

Seed 1265860020 and size 4,800 define the procedural map [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event appear among the Rust Graphs lists and filters?

On Rust Graphs, [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event, what is meant by each tag?

Tags published by [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp66 (Max players): The slot count is 66; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): 162929 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EA (East Asia): The server browser lists it under East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event joined?

Connect with client.connect 220.133.205.148:25524: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/YApQNn3ffE is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp66,ptrak,$r?,v2633,^m,EA,^p,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp66
Max players The slot count is 66.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs162929
Build 162929 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded