DWG RG-S15491Server sheetchecked 41d ago
[TW-Atlantis][PVE]-HardSurvival-Vehicle-Event
Offline EA 220.133.205.148:25524 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 85% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event, and is it up?
The current state of [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event is offline, with the last sighting 41 days 10 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.
What location is recorded for [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event?
In Asia [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event lists itself, tagged EA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 220.133.205.148:25524.
On which Rust version is [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event running?
Rust network protocol 2633 and build 162929 on Windows: that is what [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event?
[TW-Atlantis][PVE]-HardSurvival-Vehicle-Event is not responding at the latest refresh; the last record of it online is 41 days 10 hours ago.
What rank has been recorded for [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event?
[TW-Atlantis][PVE]-HardSurvival-Vehicle-Event also measures #474 in Asia on the same seven-day player-hour count, at #15,491 globally and in the top 69% of ranked servers.
Schedules
What wipe schedule has been recorded for [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event?
Estimated from the force wipe is when [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event's next wipe falls. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 55 days 7 hours ago. The tags state a wipe schedule of one wipe a month.
Rules and settings
What settings and rules apply on [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event?
No gather rate is stated in the name of [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Which map has [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event loaded?
Seed 1265860020 and size 4,800 define the procedural map [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event appear among the Rust Graphs lists and filters?
On Rust Graphs, [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event, what is meant by each tag?
Tags published by [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp66 (Max players): The slot count is 66; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): 162929 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EA (East Asia): The server browser lists it under East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is [TW-Atlantis][PVE]-HardSurvival-Vehicle-Event joined?
Connect with client.connect 220.133.205.148:25524: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/YApQNn3ffE is its website.
Server tags
Published as mp66,ptrak,$r?,v2633,^m,EA,^p,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp66
ts8
v2633
cs162929
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.