StatusLive Servers online11,749 Players74,551 Populated3,731 Wiped · 3 h142 Interval5 min Date28 OCT 2026

DWG RG-S15432Server sheetchecked 13m ago

Rust Server chunta

Online 220.158.16.236:28015 checked 13m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,432top 69%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Server chunta
Fig. 2

Server performance

010020030040014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:22 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Rust Server chunta online, and what uptime has been recorded?

Rust Server chunta is up at this moment. Counted from its reported uptime, the last restart was about 10 days 17 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is Rust Server chunta stable in the figures recorded?

195 server fps on average over the last 48 hours, and never under 145. Counted at its highest: 47,912 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,900 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Rust Server chunta hosted?

There is no region published by Rust Server chunta. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 220.158.16.236:28015.

On which Rust version is Rust Server chunta running?

The platform is Linux and the version is Rust network protocol 2633 and build 163207 on Rust Server chunta. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for Rust Server chunta?

0 of 50 slots on Rust Server chunta are taken at the latest refresh. The seven-day mean on this server is 0 players.

In the rankings, which position does Rust Server chunta hold?

Over the last seven days, Rust Server chunta records #15,432 for player hours: the top 69% of all ranked servers.

Wipe data

What is recorded on Rust Server chunta on wipe day?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

On Rust Server chunta, when do wipes occur?

Rust Server chunta's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 20 days 2 hours ago.

Rules and settings

Which settings does Rust Server chunta run, and what rules?

Gather rate for Rust Server chunta: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Rust Server chunta?

Rust Server chunta runs a procedural map of size 3,000 with seed 703596067, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does Rust Server chunta appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Rust Server chunta are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Rust Server chunta?

The game's server browser reads these tags from Rust Server chunta: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Rust Server chunta?

Connect with client.connect 220.158.16.236:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs163207
Build The game build is 163207.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded