DWG RG-S2182Server sheetchecked 10m ago
DZ Server JP PVE
Online EA 220.158.25.157:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers, top 38% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 40 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:01 UTC FW27d ago | 12 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for DZ Server JP PVE, and is it up?
Right now, DZ Server JP PVE is recorded as online. About 23 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of DZ Server JP PVE show?
The last 48 hours give an average of 84 server fps and a floor of 52. Counted at its highest: 119,613 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,573 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for DZ Server JP PVE?
With its EA tag, DZ Server JP PVE lists itself in Asia. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 220.158.25.157:28015.
What Rust version is recorded for DZ Server JP PVE?
Rust network protocol 2635 and build 168909 on Linux: that is what DZ Server JP PVE runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on DZ Server JP PVE?
Current player count on DZ Server JP PVE: 0, of 50 slots. Averaged across seven days, the player count is 2, with a peak of 7. Over the last 48 hours the busiest hour was 17:00 UTC, at an average of 5 players.
What rank has been recorded for DZ Server JP PVE?
Across seven days, player hours give DZ Server JP PVE #2,182 globally and #211 in Asia, a top 10% position among ranked servers.
Wipe times
On DZ Server JP PVE, what does the data show for wipe day?
The recent wipes averaged a busiest count of 12 players. At 40 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for DZ Server JP PVE?
Once a month, with the force wipe, is when DZ Server JP PVE wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 27 days 2 hours ago. Its tags give a wipe schedule of one wipe per month.
Rules and settings
What settings and rules apply on DZ Server JP PVE?
No gather rate is stated in the name of DZ Server JP PVE. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
On which map is DZ Server JP PVE played?
Seed 142534215 and size 4,000 define the procedural map DZ Server JP PVE generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does DZ Server JP PVE appear among the Rust Graphs lists and filters?
On Rust Graphs, DZ Server JP PVE is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on DZ Server JP PVE?
The game's server browser reads these tags from DZ Server JP PVE: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EA (East Asia): The browser's listing places it under East Asia. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to DZ Server JP PVE?
Enter client.connect 220.158.25.157:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/pQKV9Qk5Ye.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
