DWG RG-S10768Server sheetchecked 6m ago
ICYTY RUST | PVE/PVP
Online 220.158.30.145:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 11:33 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is ICYTY RUST | PVE/PVP online, and what uptime has been recorded?
At this moment ICYTY RUST | PVE/PVP is online. Counted from its reported uptime, the last restart was about 4 days 4 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is ICYTY RUST | PVE/PVP stable in the figures recorded?
101 server fps on average over the last 48 hours, and never under 70. Counted at its highest: 69,781 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,355 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for ICYTY RUST | PVE/PVP?
A region is not published by ICYTY RUST | PVE/PVP. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 220.158.30.145:28015.
On which Rust version is ICYTY RUST | PVE/PVP running?
Rust network protocol 2635 and build 168909 on Linux: that is what ICYTY RUST | PVE/PVP runs. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on ICYTY RUST | PVE/PVP?
0 of 30 slots on ICYTY RUST | PVE/PVP are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 11:00 UTC: 0 players.
Against other Rust servers, where is ICYTY RUST | PVE/PVP placed?
Within the top 48% of all ranked servers: ICYTY RUST | PVE/PVP at #10,768 for player hours, seven days recorded.
Schedules
What happens on ICYTY RUST | PVE/PVP on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. At 27 hours after the latest wipe the crowd was at its peak.
On ICYTY RUST | PVE/PVP, when do wipes occur?
The record of ICYTY RUST | PVE/PVP's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 22 days 9 hours ago the current world was made.
Map and rules
What settings and rules apply on ICYTY RUST | PVE/PVP?
Gather rate for ICYTY RUST | PVE/PVP: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.
Which map has ICYTY RUST | PVE/PVP loaded?
Seed 123456 and size 3,500 define the procedural map ICYTY RUST | PVE/PVP generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does ICYTY RUST | PVE/PVP appear among the Rust Graphs lists and filters?
On Rust Graphs, ICYTY RUST | PVE/PVP is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On ICYTY RUST | PVE/PVP, what is meant by each tag?
Tags published by ICYTY RUST | PVE/PVP, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp30 (Max players): The slot count is 30; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to ICYTY RUST | PVE/PVP?
In Rust, press F1 and type client.connect 220.158.30.145:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp30
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.