DWG RG-S10864Server sheetchecked 11m ago
Dappo World
Online 220.158.30.178:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 03:56 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Dappo World, and is it online now?
Right now, Dappo World is recorded as online. The uptime it reports puts the last restart at about 2 hours ago. For the last 7 full days the record is 101 of 168 hours up, 60% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does Dappo World perform, as measured?
The last 48 hours give an average of 213 server fps and a floor of 202. Counted at its highest: 68,295 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,164 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Dappo World hosted?
A region is not published by Dappo World. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 220.158.30.178:28015.
What Rust version is recorded for Dappo World?
On Linux, Dappo World runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on Dappo World?
0 of 20 slots on Dappo World are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1.
What rank has been recorded for Dappo World?
Player hours over seven days place Dappo World at #10,864, within the top 49% of ranked servers.
Wipe times
What happens on Dappo World on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. At 47 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Dappo World?
The record of Dappo World's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 24 days 4 hours ago the current world was made.
Map and rules
What settings and rules apply on Dappo World?
No gather rate is stated in the name of Dappo World. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is Dappo World played?
Seed 51115 and size 3,500 define the procedural map Dappo World generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain Dappo World?
On Rust Graphs, Dappo World is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Dappo World, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): 20 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Dappo World publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is Dappo World joined?
Connect with client.connect 220.158.30.178:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.