StatusLive Servers online11,835 Players97,516 Populated3,868 Wiped · 3 h532 Interval5 min Date29 OCT 2026

DWG RG-S10840Server sheetchecked 11m ago

[Whitelist]nikukyufight

Online 221.170.16.203:28015 checked 11m ago

moddedoxide
Connect
Players now 0/ 20 0% full
7-day average0peak 3
Rank#10,840top 49%
Last wipe3h agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeakWipe
0123412:0013:0015:0016:0018:0019:00Wiped Thu 29 Oct, 16:56 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on [Whitelist]nikukyufight
Fig. 2

Server performance

Server fpsWipe
010020030040012:0013:0015:0016:0018:0019:00Wiped Thu 29 Oct, 16:56 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 45 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:30 UTC8h ago – – running 3
Tue 27 Oct, 15:20 UTC2d ago 3 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is [Whitelist]nikukyufight, and is it online now?

At this moment [Whitelist]nikukyufight is online. About 2 hours ago is when it last restarted, measured from the uptime it reports. 0 of 24 hours up over the last 1 full day, which is 0% of the time. First seen by Rust Graphs on 27 October 2026.

What does the recorded performance of [Whitelist]nikukyufight show?

The last 48 hours give an average of 120 server fps and a floor of 64. Counted at its highest: 204,620 entities, buildings, deployables and the rest of the world included. 3,322 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is [Whitelist]nikukyufight hosted?

A region is not published by [Whitelist]nikukyufight. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 221.170.16.203:28015 is its address.

What Rust version is recorded for [Whitelist]nikukyufight?

Rust network protocol 2635 and build 168909 on Windows: that is what [Whitelist]nikukyufight runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on [Whitelist]nikukyufight?

0 of 20 slots on [Whitelist]nikukyufight are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 3. Over the last 48 hours the busiest hour was 12:00 UTC, at an average of 1 players.

Against other Rust servers, where is [Whitelist]nikukyufight placed?

Within the top 49% of all ranked servers: [Whitelist]nikukyufight at #10,840 for player hours, seven days recorded.

Wipe times

What is recorded on [Whitelist]nikukyufight on wipe day?

The recent wipes averaged a busiest count of 3 players. 45 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for [Whitelist]nikukyufight?

[Whitelist]nikukyufight's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 3 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for [Whitelist]nikukyufight?

No gather rate is stated in the name of [Whitelist]nikukyufight. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is [Whitelist]nikukyufight played?

Size 4,000 with seed 1975682828: that is the procedural map [Whitelist]nikukyufight runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does [Whitelist]nikukyufight appear among the Rust Graphs lists and filters?

On Rust Graphs, [Whitelist]nikukyufight is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meaning is attached to each tag on [Whitelist]nikukyufight?

gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags [Whitelist]nikukyufight publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to [Whitelist]nikukyufight?

In Rust, press F1 and type client.connect 221.170.16.203:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players The slot count is 20.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded