DWG RG-S15327Server sheetchecked 11m ago
rustyonmars
Online 222.154.252.119:28027 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 09:02 UTC, in 15h. Its biweekly schedule tag · low confidence
Coming wipes
- 15hFri 30 Oct, 09:02 UTC
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 14d 15hFri 13 Nov, 09:02 UTC
- 28d 15hFri 27 Nov, 09:02 UTC
- 35d 1hThu 3 Dec, 19:00 UTCFW
- 42d 15hFri 11 Dec, 09:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:02 UTC27d ago | 1 | – | running | 0 |
| Wed 30 Sep, 21:12 UTC28d ago | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for rustyonmars, and is it up?
Right now, rustyonmars is recorded as online. About 13 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does rustyonmars perform, as measured?
The last 48 hours give an average of 121 server fps and a floor of 48. Counted at its highest: 181,524 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,776 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for rustyonmars?
A region is not published by rustyonmars. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 222.154.252.119:28027.
What Rust version is recorded for rustyonmars?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on rustyonmars. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for rustyonmars?
At the last refresh, rustyonmars recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does rustyonmars hold?
Within the top 69% of all ranked servers: rustyonmars at #15,327 for player hours, seven days recorded.
Schedules
What is recorded on rustyonmars on wipe day?
At their busiest, its recent wipes drew 1 players on average. At 2 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for rustyonmars?
The prediction follows its tag, because too few wipes of rustyonmars are on record to confirm the schedule. It is due to wipe next on Friday 30 October at 09:02 UTC. The current world has been in use since 27 days 8 hours ago. Its tags give a wipe schedule of one wipe every two weeks.
Rules and settings
What settings and rules apply on rustyonmars?
Gather rate for rustyonmars: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has rustyonmars loaded?
Size 4,500 with seed 20260907: that is the procedural map rustyonmars runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain rustyonmars?
On Rust Graphs, rustyonmars is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meaning is attached to each tag on rustyonmars?
Tags published by rustyonmars, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is rustyonmars joined?
Connect with client.connect 222.154.252.119:28027: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://rustyonmars.com/rust/ is its website.
Server tags
Published as mp50,ptrak,$r?,v2635,^b,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
