StatusLive Servers online11,866 Players94,541 Populated3,878 Wiped · 3 h396 Interval5 min Date29 OCT 2026

DWG RG-S14560Server sheetchecked 13m ago

Cinematic & Testing Server - Blooprint

Online 23.109.125.108:20675 checked 13m ago

moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak 1
Rank#14,560top 65%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on Cinematic & Testing Server - Blooprint
Fig. 2

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is Cinematic & Testing Server - Blooprint, and is it online now?

Cinematic & Testing Server - Blooprint is up at this moment. About 3 days 3 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 19 October 2026.

Is Cinematic & Testing Server - Blooprint stable in the figures recorded?

141 server fps on average over the last 48 hours, and never under 116. Counted at its highest: 119,101 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,945 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Cinematic & Testing Server - Blooprint?

A region is not published by Cinematic & Testing Server - Blooprint. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 23.109.125.108:20675.

What Rust version is recorded for Cinematic & Testing Server - Blooprint?

Rust network protocol 2635 and build 168909 on Linux: that is what Cinematic & Testing Server - Blooprint runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Cinematic & Testing Server - Blooprint?

Current player count on Cinematic & Testing Server - Blooprint: 0, of 40 slots. Averaged across seven days, the player count is 0, with a peak of 1.

What rank has been recorded for Cinematic & Testing Server - Blooprint?

Player hours over seven days place Cinematic & Testing Server - Blooprint at #14,560, within the top 65% of ranked servers.

Wipe times

On Cinematic & Testing Server - Blooprint, when do wipes occur?

The record of Cinematic & Testing Server - Blooprint's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 21 days 9 hours ago the current world was made.

Map and rules

What settings and rules apply on Cinematic & Testing Server - Blooprint?

Gather rate for Cinematic & Testing Server - Blooprint: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for Cinematic & Testing Server - Blooprint?

Seed 1 and size 4,500 define the procedural map Cinematic & Testing Server - Blooprint generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Cinematic & Testing Server - Blooprint appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Cinematic & Testing Server - Blooprint: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Cinematic & Testing Server - Blooprint?

The game's server browser reads these tags from Cinematic & Testing Server - Blooprint: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Cinematic & Testing Server - Blooprint?

Connect with client.connect 23.109.125.108:20675: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players 40 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded