DWG RG-S15423Server sheetchecked 9m ago
My Apex Rust Server
Online 23.109.45.211:25654 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 09:09 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is My Apex Rust Server online, and what uptime has been recorded?
At this moment My Apex Rust Server is online. The uptime it reports puts the last restart at about 1 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.
How does My Apex Rust Server perform, as measured?
238 server fps on average over the last 48 hours, and never under 229. Counted at its highest: 49,815 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,084 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for My Apex Rust Server?
A region is not published by My Apex Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 23.109.45.211:25654 is its address.
What Rust version is recorded for My Apex Rust Server?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on My Apex Rust Server. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on My Apex Rust Server?
At the last refresh, My Apex Rust Server recorded 0 players across 500 slots. The seven-day mean on this server is 0 players.
Against other Rust servers, where is My Apex Rust Server placed?
Within the top 69% of all ranked servers: My Apex Rust Server at #15,423 for player hours, seven days recorded.
Wipe times
What is recorded on My Apex Rust Server on wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on My Apex Rust Server?
My Apex Rust Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 25 days 3 hours ago.
Map and rules
What settings and rules apply on My Apex Rust Server?
Gather rate for My Apex Rust Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Which map has My Apex Rust Server loaded?
Seed 8079243 and size 3,000 define the procedural map My Apex Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does My Apex Rust Server appear among the Rust Graphs lists and filters?
On Rust Graphs, My Apex Rust Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On My Apex Rust Server, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): 500 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags My Apex Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is My Apex Rust Server joined?
Connect with client.connect 23.109.45.211:25654: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp500
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.