Fig. 1Players on Easy Raids 2RG-S12795-01 · Sheet 1 of 10
Fig. 2
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S12795-02 · Sheet 2 of 10
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S12795-03 · Sheet 3 of 10
Schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak3players, last three wipes
crowd held67%else halves by day 1
The first 48 hours of its last wipes
Tue 20 OctTue 20 OctMon 19 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 4, 40 hours in.
ScheduleExpected wipesRG-S12795-04 · Sheet 4 of 10
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 20 Oct, 21:08 UTC8d ago
4
–
running
1
Tue 20 Oct, 13:35 UTC9d ago
2
–
0.3 days
0
Mon 19 Oct, 16:28 UTC9d ago
2
–
0.9 days
0
Thu 15 Oct, 17:01 UTC13d ago
2
held half
4 days
0
Tue 13 Oct, 14:35 UTC15d ago
1
held half
2.1 days
0
Fri 9 Oct, 09:05 UTC20d ago
2
halved by day 1
4.2 days
0
Wed 7 Oct, 18:27 UTC21d ago
3
–
1.6 days
0
Mon 5 Oct, 21:57 UTC23d ago
3
–
1.9 days
1
Sun 4 Oct, 20:23 UTC24d ago
3
–
1.1 days
1
Sun 4 Oct, 12:17 UTC25d ago
4
–
0.3 days
0
Fri 2 Oct, 13:12 UTC27d ago
1
–
2 days
1
Thu 1 Oct, 20:26 UTCFW27d ago
1
–
0.7 days
0
Wed 30 Sep, 20:48 UTC28d ago
1
–
1 days
0
Tue 29 Sep, 14:15 UTC30d ago
2
–
1.3 days
2
Sun 27 Sep, 20:49 UTC31d ago
2
–
1.7 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S12795-05 · Sheet 5 of 10
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
How reliable is Easy Raids 2, and is it online now?
Easy Raids 2 is up at this moment. The uptime it reports puts the last restart at about 8 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.
2.
What does the recorded performance of Easy Raids 2 show?
239 server fps on average over the last 48 hours, and never under 216. Counted at its highest: 113,970 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,494 MB. A climbing entity count and low fps are the source of what players feel as lag.
3.
What location is recorded for Easy Raids 2?
No region is published by Easy Raids 2. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 23.109.45.243:25576 is its address.
4.
On which Rust version is Easy Raids 2 running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Easy Raids 2. The same protocol is required for joining, and Steam updates your game to it.
Counts
5.
What does the population history show for Easy Raids 2?
Current player count on Easy Raids 2: 0, of 500 slots. Averaged across seven days, the player count is 0, with a peak of 4.
6.
What rank has been recorded for Easy Raids 2?
Over the last seven days, Easy Raids 2 records #12,795 for player hours: the top 57% of all ranked servers.
Schedules
7.
What happens on Easy Raids 2 on the day of a wipe?
The recent wipes averaged a busiest count of 3 players. At 40 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 67% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.
8.
Which times and days are wipes plotted at on Easy Raids 2?
Easy Raids 2 wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 8 days 17 hours ago.
Map and rules
9.
Which rules and settings are recorded for Easy Raids 2?
The name of Easy Raids 2 records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
10.
What is the map for Easy Raids 2?
Easy Raids 2 runs a procedural map of size 4,500 with seed 129071275, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.
Filters
11.
Where does Easy Raids 2 appear among the Rust Graphs lists and filters?
On Rust Graphs, Easy Raids 2 is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
12.
On Easy Raids 2, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Easy Raids 2 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
13.
By what method do you join Easy Raids 2?
In Rust, press F1 and type client.connect 23.109.45.243:25576 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
NotesAnswered from the figuresRG-S12795-09 · Sheet 9 of 10
Key
Server tags
what each one means
Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in standard Rust style.
mp500
Max playersThe slot count is 500.
ts8
Group limitTeams are capped at 8, the default setting.
v2635
ProtocolJoin only if your game is on protocol 2635.
cs168909
Build168909 is the game build.
ptrak
NetworkingThe network layer is RakNet, the game's standard.
$r?
Region codeThe region code field is empty.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; the listing is Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S12795-10 · Sheet 10 of 10