StatusLive Servers online11,658 Players44,769 Populated3,058 Wiped · 3 h108 Interval5 min Date28 OCT 2026

DWG RG-S15414Server sheetchecked 7m ago

DodoLink Rust

Online 23.175.41.6:28015 checked 7m ago

moddedoxide
Connect
Players now 0/ 60 0% full
7-day average0peak –
Rank#15,414top 69%
Last wipe85d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Fig. 1Players on DodoLink Rust
Fig. 2

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 162 on average
27 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
129 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
41 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
35 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
9 / 200
06
CSL Scenery Budget Testgroups of 8+ · 85 on average
0 / 500
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is DodoLink Rust online, and what uptime has been recorded?

DodoLink Rust is up at this moment. The uptime it reports puts the last restart at about 5 days ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is DodoLink Rust stable in the figures recorded?

96 server fps on average over the last 48 hours, and never under 77. Counted at its highest: 70,157 entities, buildings, deployables and the rest of the world included. 2,879 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is DodoLink Rust hosted?

No region is published by DodoLink Rust. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 23.175.41.6:28015 is its address.

What Rust version is recorded for DodoLink Rust?

Rust network protocol 2631 and build 158240 on Linux: that is what DodoLink Rust runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for DodoLink Rust?

0 of 60 slots on DodoLink Rust are taken at the latest refresh. Averaged across seven days, the player count is 0.

What rank has been recorded for DodoLink Rust?

Player hours over seven days place DodoLink Rust at #15,414, within the top 69% of ranked servers.

Wipe data

What wipe schedule has been recorded for DodoLink Rust?

DodoLink Rust's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 85 days 19 hours ago.

Map and rules

Which settings does DodoLink Rust run, and what rules?

The name of DodoLink Rust records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for DodoLink Rust?

Size 3,500 with seed 848213: that is the procedural map DodoLink Rust runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does DodoLink Rust appear among the Rust Graphs lists and filters?

On Rust Graphs, DodoLink Rust is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On DodoLink Rust, what is meant by each tag?

The game's server browser reads these tags from DodoLink Rust: gmrust (Game mode): Survival in standard Rust style; mp60 (Max players): Slots: 60; ts8 (Group limit): The team limit is 8, which is the game default; v2631 (Protocol): Your game must match protocol 2631 to join; cs158240 (Build): Build: 158240; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is DodoLink Rust joined?

In Rust, press F1 and type client.connect 23.175.41.6:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp60,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp60
Max players Slots: 60.
ts8
Group limit The team limit is 8, which is the game default.
v2631
Protocol Your game must match protocol 2631 to join.
cs158240
Build Build: 158240.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded