DWG RG-S15414Server sheetchecked 7m ago
DodoLink Rust
Online 23.175.41.6:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is DodoLink Rust online, and what uptime has been recorded?
DodoLink Rust is up at this moment. The uptime it reports puts the last restart at about 5 days ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is DodoLink Rust stable in the figures recorded?
96 server fps on average over the last 48 hours, and never under 77. Counted at its highest: 70,157 entities, buildings, deployables and the rest of the world included. 2,879 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
In which location is DodoLink Rust hosted?
No region is published by DodoLink Rust. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 23.175.41.6:28015 is its address.
What Rust version is recorded for DodoLink Rust?
Rust network protocol 2631 and build 158240 on Linux: that is what DodoLink Rust runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for DodoLink Rust?
0 of 60 slots on DodoLink Rust are taken at the latest refresh. Averaged across seven days, the player count is 0.
What rank has been recorded for DodoLink Rust?
Player hours over seven days place DodoLink Rust at #15,414, within the top 69% of ranked servers.
Wipe data
What wipe schedule has been recorded for DodoLink Rust?
DodoLink Rust's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 85 days 19 hours ago.
Map and rules
Which settings does DodoLink Rust run, and what rules?
The name of DodoLink Rust records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for DodoLink Rust?
Size 3,500 with seed 848213: that is the procedural map DodoLink Rust runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does DodoLink Rust appear among the Rust Graphs lists and filters?
On Rust Graphs, DodoLink Rust is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On DodoLink Rust, what is meant by each tag?
The game's server browser reads these tags from DodoLink Rust: gmrust (Game mode): Survival in standard Rust style; mp60 (Max players): Slots: 60; ts8 (Group limit): The team limit is 8, which is the game default; v2631 (Protocol): Your game must match protocol 2631 to join; cs158240 (Build): Build: 158240; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is DodoLink Rust joined?
In Rust, press F1 and type client.connect 23.175.41.6:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp60,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z
Game
gmrust
mp60
ts8
v2631
cs158240
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.