DWG RG-S15344Server sheetchecked 8m ago
asdf
Online 23.186.113.121:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 23:57 UTC10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for asdf, and is it up?
At this moment asdf is online. Counted from its reported uptime, the last restart was about 10 days 14 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does asdf perform, as measured?
87 server fps on average over the last 48 hours, and never under 56. Counted at its highest: 47,264 entities, buildings, deployables and the rest of the world included. 3,651 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is asdf hosted?
No region is published by asdf. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 23.186.113.121:28015.
What Rust version is recorded for asdf?
Rust network protocol 2634 and build 167781 on Linux: that is what asdf runs. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on asdf?
Current player count on asdf: 0, of 40 slots. Averaged across seven days, the player count is 0.
Against other Rust servers, where is asdf placed?
Player hours over seven days place asdf at #15,344, within the top 69% of ranked servers.
Wipe data
What happens on asdf on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on asdf?
asdf's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 10 days 15 hours ago.
Settings
What settings and rules apply on asdf?
No gather rate is stated in the name of asdf. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.
On which map is asdf played?
Size 3,000 with seed 1: that is the procedural map asdf runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does asdf appear among the Rust Graphs lists and filters?
These Rust Graphs lists include asdf: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on asdf?
The game's server browser reads these tags from asdf: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to asdf?
Connect with client.connect 23.186.113.121:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.