StatusLive Servers online11,694 Players52,148 Populated3,104 Wiped · 3 h109 Interval5 min Date30 OCT 2026

DWG RG-S11442Server sheetchecked 10m ago

Indifferent Broccoli Rust Server

Online 23.19.44.197:27055 checked 10m ago

vanillamoddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak 1
Rank#11,442top 51%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.250.50.75102:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Fig. 1Players on Indifferent Broccoli Rust Server
Fig. 2

Server performance

010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct20 Oct25 Oct30 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Indifferent Broccoli Rust Server, and is it online now?

Indifferent Broccoli Rust Server is up at this moment. The uptime it reports puts the last restart at about 22 minutes ago. 138 of 168 hours up over the last 7 full days, which is 82% of the time. First seen by Rust Graphs on 4 October 2026.

Is Indifferent Broccoli Rust Server stable in the figures recorded?

143 server fps on average over the last 48 hours, and never under 90. Counted at its highest: 179,828 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,033 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Indifferent Broccoli Rust Server?

There is no region published by Indifferent Broccoli Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 23.19.44.197:27055.

What Rust version is recorded for Indifferent Broccoli Rust Server?

Rust network protocol 2635 and build 168909 on Linux: that is what Indifferent Broccoli Rust Server runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Indifferent Broccoli Rust Server?

0 of 10 slots on Indifferent Broccoli Rust Server are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 05:00 UTC, at an average of 0 players.

What rank has been recorded for Indifferent Broccoli Rust Server?

Within the top 51% of all ranked servers: Indifferent Broccoli Rust Server at #11,442 for player hours, seven days recorded.

Wipe data

Which times and days are wipes plotted at on Indifferent Broccoli Rust Server?

Indifferent Broccoli Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 28 days 2 hours ago.

Map and rules

What settings and rules apply on Indifferent Broccoli Rust Server?

The name of Indifferent Broccoli Rust Server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

What is the map for Indifferent Broccoli Rust Server?

Size 5,500 with seed 12345: that is the procedural map Indifferent Broccoli Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Indifferent Broccoli Rust Server appear among the Rust Graphs lists and filters?

On Rust Graphs, Indifferent Broccoli Rust Server is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

On Indifferent Broccoli Rust Server, what is meant by each tag?

Tags published by Indifferent Broccoli Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Indifferent Broccoli Rust Server joined?

Connect with client.connect 23.19.44.197:27055: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded