DWG RG-S15318Server sheetchecked 5d ago
Mirny isolated r15 NPC validation
Offline 23.237.28.198:28515 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:50 UTC5d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Mirny isolated r15 NPC validation online, and what uptime has been recorded?
Mirny isolated r15 NPC validation is offline at this moment; 5 days 23 hours ago is when it was last seen. 2 of 144 hours up over the last 6 full days, which is 1% of the time. On 22 October 2026 is when Rust Graphs first saw it.
What location is recorded for Mirny isolated r15 NPC validation?
A region is not published by Mirny isolated r15 NPC validation. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 23.237.28.198:28515.
What Rust version is recorded for Mirny isolated r15 NPC validation?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Mirny isolated r15 NPC validation. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on Mirny isolated r15 NPC validation?
The latest refresh records Mirny isolated r15 NPC validation as offline, last seen 5 days 23 hours ago. Averaged across seven days, the player count is 0.
What rank has been recorded for Mirny isolated r15 NPC validation?
Over the last seven days, Mirny isolated r15 NPC validation records #15,318 for player hours: the top 69% of all ranked servers.
Schedules
On Mirny isolated r15 NPC validation, what does the data show for wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
On Mirny isolated r15 NPC validation, when do wipes occur?
Mirny isolated r15 NPC validation's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 5 days 23 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for Mirny isolated r15 NPC validation?
No gather rate is stated in the name of Mirny isolated r15 NPC validation. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has Mirny isolated r15 NPC validation loaded?
A procedural map, generated by the game, is what Mirny isolated r15 NPC validation runs.
Filters
On Rust Graphs, which lists and filters contain Mirny isolated r15 NPC validation?
These Rust Graphs lists include Mirny isolated r15 NPC validation: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On Mirny isolated r15 NPC validation, what is meant by each tag?
Tags published by Mirny isolated r15 NPC validation, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join Mirny isolated r15 NPC validation?
Connect with client.connect 23.237.28.198:28515: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.