StatusLive Servers online11,703 Players49,472 Populated2,998 Wiped · 3 h104 Interval5 min Date30 OCT 2026

DWG RG-S14185Server sheetchecked 12d ago

Complete Build System | by hionet.com - staging

Offline EU 23.81.34.186:26015 checked 12d ago

moddedcarbon
Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#14,185top 65% · #2484 in EU
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Complete Build System | by hionet.com - staging
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 65% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Complete Build System | by hionet.com - staging, and is it up?

Complete Build System | by hionet.com - staging is offline at this moment; 12 days 17 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 17 October 2026.

In which location is Complete Build System | by hionet.com - staging hosted?

With its EU tag, Complete Build System | by hionet.com - staging lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 23.81.34.186:26015.

What Rust version is recorded for Complete Build System | by hionet.com - staging?

Rust network protocol 2635 and build 168330 on Linux: that is what Complete Build System | by hionet.com - staging runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Complete Build System | by hionet.com - staging?

Complete Build System | by hionet.com - staging is not responding at the latest refresh; the last record of it online is 12 days 17 hours ago.

What rank has been recorded for Complete Build System | by hionet.com - staging?

The same seven-day player-hour count places Complete Build System | by hionet.com - staging at #2,484 within Europe, #14,185 across all ranked servers and in the top 65% of them.

Schedules

On Complete Build System | by hionet.com - staging, when do wipes occur?

Complete Build System | by hionet.com - staging's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 12 days 18 hours ago.

Map and rules

What settings and rules apply on Complete Build System | by hionet.com - staging?

Gather rate for Complete Build System | by hionet.com - staging: not stated in the name. The group limit is 8 players, the game's default. build & creative, sandbox building, no gathering, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

Which map has Complete Build System | by hionet.com - staging loaded?

Seed 1337 and size 4,500 define the procedural map Complete Build System | by hionet.com - staging generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Tags

Where does Complete Build System | by hionet.com - staging appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Complete Build System | by hionet.com - staging: Europe servers, plotted, Modded Rust servers, Rust build servers, plotted live and Rust creative servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Complete Build System | by hionet.com - staging?

The game's server browser reads these tags from Complete Build System | by hionet.com - staging: gmvanilla (Game mode): Survival, vanilla style; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168330 (Build): The game build is 168330; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^c (Creative): Build what you like: no gathering, sandbox style; ^k (Build server): Base design and practice; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here; EU (Europe): The browser's listing places it under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Complete Build System | by hionet.com - staging?

Enter client.connect 23.81.34.186:26015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://codefling.com/plugins/complete-build-system-sandbox-system is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^z,^y,^c,^k,EU,gmvanilla,cs168330,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp5
Max players Slots: 5.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168330
Build The game build is 168330.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Gameplay

^c
Creative Build what you like: no gathering, sandbox style.
^k
Build server Base design and practice.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded