DWG RG-S4589Server sheetchecked 6m ago
Derek - Rust ARK local test
Online 24.118.157.69:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 20:47 UTC20d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Derek - Rust ARK local test, and is it online now?
At this moment Derek - Rust ARK local test is online. For the last 7 full days the record is 106 of 168 hours up, 63% of the time. The first sighting of it by Rust Graphs was on 8 October 2026.
In which location is Derek - Rust ARK local test hosted?
No region is published by Derek - Rust ARK local test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 24.118.157.69:28015.
What Rust version is recorded for Derek - Rust ARK local test?
On Windows, Derek - Rust ARK local test runs Rust network protocol 2634 and build 167231. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Derek - Rust ARK local test?
At the last refresh, Derek - Rust ARK local test recorded 0 players across 1 slots. The seven-day mean is 1 players; the peak over the same period is 1. The 48-hour peak falls at 02:00 UTC, averaging 1 players.
In the rankings, which position does Derek - Rust ARK local test hold?
Within the top 21% of all ranked servers: Derek - Rust ARK local test at #4,589 for player hours, seven days recorded.
Wipe data
On Derek - Rust ARK local test, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Derek - Rust ARK local test?
Too few wipes are on record for Derek - Rust ARK local test to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 20 days 9 hours ago the current world was made.
Settings
Which rules and settings are recorded for Derek - Rust ARK local test?
The name of Derek - Rust ARK local test records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is off.
On which map is Derek - Rust ARK local test played?
A procedural map, generated by the game, is what Derek - Rust ARK local test runs.
Tags
On Rust Graphs, which lists and filters contain Derek - Rust ARK local test?
The Rust Graphs lists that carry Derek - Rust ARK local test are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Derek - Rust ARK local test, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): Build: 167231; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Derek - Rust ARK local test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join Derek - Rust ARK local test?
Enter client.connect 24.118.157.69:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.