StatusLive Servers online11,801 Players69,381 Populated3,608 Wiped · 3 h186 Interval5 min Date29 OCT 2026

DWG RG-S14298Server sheetchecked 4d ago

BigRedsRustyNutz

Offline 24.180.183.213:28015 checked 4d ago

moddedcarbon
Connect
Players now 1/ 500 0% full
7-day average0peak 1
Rank#14,298top 64%
Last wipe27d agono schedule published
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on BigRedsRustyNutz
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep5 Oct10 Oct24 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:00 UTC FW27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is BigRedsRustyNutz, and is it online now?

BigRedsRustyNutz is offline at this moment; 4 days 19 hours ago is when it was last seen. For the last 7 full days the record is 1 of 168 hours up, 1% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for BigRedsRustyNutz?

There is no region published by BigRedsRustyNutz. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 24.180.183.213:28015.

What Rust version is recorded for BigRedsRustyNutz?

Rust network protocol 2635 and build 168909 on Windows: that is what BigRedsRustyNutz runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on BigRedsRustyNutz?

No response from BigRedsRustyNutz; the server was last seen 4 days 19 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.

What rank has been recorded for BigRedsRustyNutz?

Player hours over seven days place BigRedsRustyNutz at #14,298, within the top 64% of ranked servers.

Wipe data

What is recorded on BigRedsRustyNutz on wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for BigRedsRustyNutz?

The force wipe is the only wipe at BigRedsRustyNutz, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 27 days 15 hours ago.

Settings

What settings and rules apply on BigRedsRustyNutz?

The name of BigRedsRustyNutz records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is BigRedsRustyNutz played?

A procedural map, generated by the game, is what BigRedsRustyNutz runs.

Lists and filters

Where does BigRedsRustyNutz appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry BigRedsRustyNutz are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On BigRedsRustyNutz, what is meant by each tag?

The game's server browser reads these tags from BigRedsRustyNutz: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to BigRedsRustyNutz?

Connect with client.connect 24.180.183.213:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players The slot count is 500.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded