DWG RG-S15268Server sheetchecked 9m ago
My Rust server | Powered by AMP
Online 24.247.83.233:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 01:55 UTC24d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is My Rust server | Powered by AMP online, and what uptime has been recorded?
My Rust server | Powered by AMP is up at this moment. For the last 7 full days the record is 90 of 168 hours up, 54% of the time. First seen by Rust Graphs on 21 September 2026.
What location is recorded for My Rust server | Powered by AMP?
No region is published by My Rust server | Powered by AMP. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 24.247.83.233:28015.
On which Rust version is My Rust server | Powered by AMP running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on My Rust server | Powered by AMP. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for My Rust server | Powered by AMP?
At the last refresh, My Rust server | Powered by AMP recorded 0 players across 5 slots. The seven-day mean on this server is 0 players.
Against other Rust servers, where is My Rust server | Powered by AMP placed?
Over the last seven days, My Rust server | Powered by AMP records #15,268 for player hours: the top 68% of all ranked servers.
Schedules
What happens on My Rust server | Powered by AMP on the day of a wipe?
The recent wipes averaged a busiest count of 2 players. 22 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for My Rust server | Powered by AMP?
The record of My Rust server | Powered by AMP's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 24 days 19 hours ago the current world was made.
Settings
Which rules and settings are recorded for My Rust server | Powered by AMP?
Gather rate for My Rust server | Powered by AMP: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is My Rust server | Powered by AMP played?
A procedural map, generated by the game, is what My Rust server | Powered by AMP runs.
Tags
Where does My Rust server | Powered by AMP appear among the Rust Graphs lists and filters?
These Rust Graphs lists include My Rust server | Powered by AMP: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On My Rust server | Powered by AMP, what is meant by each tag?
Tags published by My Rust server | Powered by AMP, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join My Rust server | Powered by AMP?
Enter client.connect 24.247.83.233:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.