DWG RG-S0000Server sheetchecked 45d ago
Project Plagued - LOCAL Flying Car v0.2 Test
Offline 24.45.218.201:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Project Plagued - LOCAL Flying Car v0.2 Test, and is it online now?
Project Plagued - LOCAL Flying Car v0.2 Test is offline at this moment; 45 days 16 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
In which location is Project Plagued - LOCAL Flying Car v0.2 Test hosted?
A region is not published by Project Plagued - LOCAL Flying Car v0.2 Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 24.45.218.201:28015.
What Rust version is recorded for Project Plagued - LOCAL Flying Car v0.2 Test?
On Windows, Project Plagued - LOCAL Flying Car v0.2 Test runs Rust network protocol 2633 and build 162989. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for Project Plagued - LOCAL Flying Car v0.2 Test?
No response from Project Plagued - LOCAL Flying Car v0.2 Test; the server was last seen 45 days 16 hours ago.
Wipe data
What wipe schedule has been recorded for Project Plagued - LOCAL Flying Car v0.2 Test?
Project Plagued - LOCAL Flying Car v0.2 Test's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 48 days 3 hours ago.
Rules and settings
Which rules and settings are recorded for Project Plagued - LOCAL Flying Car v0.2 Test?
The name of Project Plagued - LOCAL Flying Car v0.2 Test records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Tags
Where does Project Plagued - LOCAL Flying Car v0.2 Test appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Project Plagued - LOCAL Flying Car v0.2 Test are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Project Plagued - LOCAL Flying Car v0.2 Test?
gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs162989 (Build): 162989 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Project Plagued - LOCAL Flying Car v0.2 Test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is Project Plagued - LOCAL Flying Car v0.2 Test joined?
Connect with client.connect 24.45.218.201:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs162989,ts8,^o^z
Game
gmrust
mp5
ts8
v2633
cs162989
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.