StatusLive Servers online11,692 Players45,091 Populated3,130 Wiped · 3 h101 Interval5 min Date29 OCT 2026

DWG RG-S15108Server sheetchecked 12d ago

Project Plagued | Flying Car LOCAL TEST

Offline 24.45.218.201:29885 checked 12d ago

moddedoxide
Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,108top 70%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Project Plagued | Flying Car LOCAL TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Project Plagued | Flying Car LOCAL TEST online, and what uptime has been recorded?

Project Plagued | Flying Car LOCAL TEST is offline at this moment; 12 days 14 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 15 October 2026.

What location is recorded for Project Plagued | Flying Car LOCAL TEST?

There is no region published by Project Plagued | Flying Car LOCAL TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 24.45.218.201:29885.

On which Rust version is Project Plagued | Flying Car LOCAL TEST running?

On Windows, Project Plagued | Flying Car LOCAL TEST runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on Project Plagued | Flying Car LOCAL TEST?

No response from Project Plagued | Flying Car LOCAL TEST; the server was last seen 12 days 14 hours ago.

What rank has been recorded for Project Plagued | Flying Car LOCAL TEST?

Over the last seven days, Project Plagued | Flying Car LOCAL TEST records #15,108 for player hours: the top 70% of all ranked servers.

Wipe times

What wipe schedule has been recorded for Project Plagued | Flying Car LOCAL TEST?

Too few wipes are on record for Project Plagued | Flying Car LOCAL TEST to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 13 days 17 hours ago.

Rules and settings

What settings and rules apply on Project Plagued | Flying Car LOCAL TEST?

The name of Project Plagued | Flying Car LOCAL TEST records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Lists and filters

Where does Project Plagued | Flying Car LOCAL TEST appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Project Plagued | Flying Car LOCAL TEST: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Project Plagued | Flying Car LOCAL TEST?

The game's server browser reads these tags from Project Plagued | Flying Car LOCAL TEST: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): Build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Project Plagued | Flying Car LOCAL TEST joined?

Enter client.connect 24.45.218.201:29885 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players The slot count is 4.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build Build: 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded