DWG RG-S15853Server sheetchecked 17d ago
Brett's Rust Development Server
Offline 24.60.0.80:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:25 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Brett's Rust Development Server online, and what uptime has been recorded?
Brett's Rust Development Server is offline at this moment; 17 days 11 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 25 September 2026 is when Rust Graphs first saw it.
In which location is Brett's Rust Development Server hosted?
There is no region published by Brett's Rust Development Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 24.60.0.80:28015 is its address.
On which Rust version is Brett's Rust Development Server running?
The platform is Windows and the version is Rust network protocol 2634 and build 166494 on Brett's Rust Development Server. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on Brett's Rust Development Server?
The latest refresh records Brett's Rust Development Server as offline, last seen 17 days 11 hours ago.
What rank has been recorded for Brett's Rust Development Server?
Player hours over seven days place Brett's Rust Development Server at #15,853, within the top 72% of ranked servers.
Schedules
What is recorded on Brett's Rust Development Server on wipe day?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.
On Brett's Rust Development Server, when do wipes occur?
Too few wipes are on record for Brett's Rust Development Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 26 days 12 hours ago the current world was made.
Settings
What settings and rules apply on Brett's Rust Development Server?
No gather rate is stated in the name of Brett's Rust Development Server. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has Brett's Rust Development Server loaded?
Brett's Rust Development Server runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain Brett's Rust Development Server?
These Rust Graphs lists include Brett's Rust Development Server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Brett's Rust Development Server?
The game's server browser reads these tags from Brett's Rust Development Server: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166494 (Build): The game build is 166494; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is Brett's Rust Development Server joined?
Connect with client.connect 24.60.0.80:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.