DWG RG-S12481Server sheetchecked 2d ago
Creative / Build
Offline 24.7.71.88:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 11:48 UTC2d ago | 1 | – | running | 0 |
| Fri 25 Sep, 13:29 UTC32d ago | 0 | – | 29.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Creative / Build, and is it up?
Creative / Build is offline at this moment; 2 days 17 hours ago is when it was last seen. For the last 7 full days the record is 2 of 168 hours up, 1% of the time. First seen by Rust Graphs on 17 September 2026.
What location is recorded for Creative / Build?
No region is published by Creative / Build. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 24.7.71.88:28015 is its address.
On which Rust version is Creative / Build running?
On Windows, Creative / Build runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on Creative / Build?
The latest refresh records Creative / Build as offline, last seen 2 days 17 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.
In the rankings, which position does Creative / Build hold?
Over the last seven days, Creative / Build records #12,481 for player hours: the top 56% of all ranked servers.
Schedules
On Creative / Build, what does the data show for wipe day?
The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.
On Creative / Build, when do wipes occur?
The record of Creative / Build's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 2 days 18 hours ago.
Map and rules
Which settings does Creative / Build run, and what rules?
No gather rate is stated in the name of Creative / Build. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
On which map is Creative / Build played?
A procedural map, generated by the game, is what Creative / Build runs.
Tags
On Rust Graphs, which lists and filters contain Creative / Build?
On Rust Graphs, Creative / Build is placed in these lists: Rust build servers, plotted live, Rust community servers, plotted and Rust creative servers. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
On Creative / Build, what is meant by each tag?
Tags published by Creative / Build, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp1 (Max players): 1 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to Creative / Build?
Enter client.connect 24.7.71.88:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
mp1
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.